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                    <Conditions>
                        <Condition>
                            <Type value="KeyPressed" Contraire="false" />
                            <Parametre value="" />
                            <Parametre value="Right" />
                        </Condition>
                    </Conditions>
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                        <Action>
                            <Type value="MettreX" />
                            <Parametre value="Soldier" />
                            <Parametre value="150*TimeDelta()" />
                            <Parametre value="+" />
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                        <Action>
                            <Type value="ModVarObjet" />
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                <Event disabled="false" folded="false">
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                        <Condition>
                            <Type value="KeyPressed" Contraire="false" />
                            <Parametre value="" />
                            <Parametre value="Up" />
                        </Condition>
                    </Conditions>
                    <Actions>
                        <Action>
                            <Type value="MettreY" />
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                            <Parametre value="150*TimeDelta()" />
                            <Parametre value="-" />
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                        <Action>
                            <Type value="ModVarObjet" />
                            <Parametre value="Soldier" />
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                    </Actions>
                </Event>
                <Event disabled="false" folded="false">
                    <Type value="BuiltinCommonInstructions::Standard" />
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                        <Condition>
                            <Type value="KeyPressed" Contraire="false" />
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                            <Parametre value="Down" />
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                        <Action>
                            <Type value="MettreY" />
                            <Parametre value="Soldier" />
                            <Parametre value="150*TimeDelta()" />
                            <Parametre value="+" />
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                <Event disabled="false" folded="false">
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                        <Condition>
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                            <Parametre value="Soldier" />
                            <Parametre value="Moving" />
                            <Parametre value="0" />
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                        </Condition>
                    </Conditions>
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                        <Action>
                            <Type value="ChangeAnimation" />
                            <Parametre value="Soldier" />
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                </Event>
                <Event disabled="false" folded="false">
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                        <Condition>
                            <Type value="VarObjet" Contraire="false" />
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                            <Parametre value="Moving" />
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                        <Action>
                            <Type value="ChangeAnimation" />
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                            <Parametre value="=" />
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                </Event>
                <Event disabled="false" folded="false">
                    <Type value="BuiltinCommonInstructions::Comment" />
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                    <Com1 value="Obstacles collisions" />
                    <Com2 value="Collisions avec les obstacles" />
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                <Event disabled="false" folded="false">
                    <Type value="BuiltinCommonInstructions::Standard" />
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                        <Condition>
                            <Type value="Distance" Contraire="false" />
                            <Parametre value="Soldier" />
                            <Parametre value="Solid" />
                            <Parametre value="" />
                            <Parametre value="" />
                            <Parametre value="400" />
                            <Parametre value="&lt;" />
                            <Parametre value="" />
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                    <Events>
                        <Event disabled="false" folded="false">
                            <Type value="BuiltinCommonInstructions::Standard" />
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                                <Condition>
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                                    <Parametre value="" />
                                    <Parametre value="" />
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                            </Conditions>
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                                <Event disabled="false" folded="false">
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                                        <Condition>
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                                            <Parametre value="Solid.Y()+Solid.Height()-Soldier.Height()" />
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                                        <Action>
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                                <Event disabled="false" folded="false">
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                                        <Condition>
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                                        </Condition>
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                                    <Actions>
                                        <Action>
                                            <Type value="ChangePlan" />
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                                            <Parametre value="Solid.ZOrder()+1" />
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                                    </Actions>
                                </Event>
                            </Events>
                        </Event>
                    </Events>
                </Event>
            </Events>
        </Scene>
    </Scenes>
    <ExternalEvents />
    <ExternalLayouts />
    <ExternalSourceFiles />
</Project>
