//This file contains some common includes and is automatically used for each source file compiled
//within Game Develop
#include <vector>
#include <map>
#include <string>
#include <algorithm>
#include <SFML/System/Clock.hpp>
#include <SFML/System/Vector2.hpp>
#include <SFML/Graphics/Color.hpp>
#include "GDCpp/RuntimeContext.h"
#include "GDCpp/RuntimeObject.h"
#include "GDCpp/CommonTools.h"
#include "GDCpp/SourceFileCommonTools.h"
