/** \file
 *  Game Develop
 *  2008-2014 Florian Rival (Florian.Rival@gmail.com)
 */

#if defined(GD_IDE_ONLY) && !defined(GD_NO_WX_GUI)
#ifndef EDITFOREACHEVENT_H
#define EDITFOREACHEVENT_H

//(*Headers(EditForEachEvent)
#include <wx/sizer.h>
#include <wx/stattext.h>
#include <wx/textctrl.h>
#include <wx/statline.h>
#include <wx/hyperlink.h>
#include <wx/bmpbuttn.h>
#include <wx/statbmp.h>
#include <wx/button.h>
#include <wx/dialog.h>
//*)
#include "GDCore/Events/Builtin/ForEachEvent.h"
namespace gd { class Project; }
namespace gd { class Layout; }

namespace gd
{

/**
 * \brief Editor for the for each events.
 * \ingroup IDEDialogs
 */
class EditForEachEvent: public wxDialog
{
public:

    EditForEachEvent(wxWindow* parent, ForEachEvent & event_, gd::Project & game_, gd::Layout & scene_);
    virtual ~EditForEachEvent();

    //(*Declarations(EditForEachEvent)
    wxStaticBitmap* StaticBitmap1;
    wxStaticText* StaticText1;
    wxButton* cancelBt;
    wxBitmapButton* objectBt;
    wxStaticLine* StaticLine1;
    wxTextCtrl* objectEdit;
    wxHyperlinkCtrl* helpBt;
    wxButton* okBt;
    //*)

    ForEachEvent & eventEdited;

protected:

    //(*Identifiers(EditForEachEvent)
    static const long ID_STATICTEXT1;
    static const long ID_TEXTCTRL1;
    static const long ID_BITMAPBUTTON1;
    static const long ID_STATICLINE1;
    static const long ID_STATICBITMAP2;
    static const long ID_HYPERLINKCTRL1;
    static const long ID_BUTTON1;
    static const long ID_BUTTON2;
    //*)

private:

    //(*Handlers(EditForEachEvent)
    void OnokBtClick(wxCommandEvent& event);
    void OncancelBtClick(wxCommandEvent& event);
    void OnobjectBtClick(wxCommandEvent& event);
    void OnhelpBtClick(wxCommandEvent& event);
    //*)

    gd::Project & game;
    gd::Layout & scene;

    DECLARE_EVENT_TABLE()
};

}
#endif
#endif