/** \file
 *  Game Develop
 *  2008-2014 Florian Rival (Florian.Rival@gmail.com)
 */

#ifndef SPRITEEXTENSION_H
#define SPRITEEXTENSION_H
#include "GDCpp/ExtensionBase.h"

/**
 * \brief Internal built-in extension providing SpriteObject objects.
 *
 *
 * \ingroup BuiltinExtensions
 * \ingroup SpriteObjectExtension
 */
class SpriteExtension : public ExtensionBase
{
    public :

    SpriteExtension();
    virtual ~SpriteExtension() {};
};

#endif // SPRITEEXTENSION_H

