Game Develop C++ Platform: ProfileTools.h Source File

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ProfileTools.h
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1
6 #if defined(GD_IDE_ONLY)
7
8 #ifndef PROFILETOOLS_H
9 #define PROFILETOOLS_H
10 #include <vector>
11 #include <map>
12 class ProfileEvent;
13 namespace gd { class Layout; }
14 class RuntimeScene;
15
16 void GD_API StartProfileTimer(RuntimeScene & scene, unsigned int id);
17 void GD_API EndProfileTimer(RuntimeScene & scene, unsigned int id);
18
19 #endif // PROFILETOOLS_H
20
21 #endif
22