Game Develop C++ Platform: RuntimeGame Class Reference

| Game Develop C++ Platform Platform for developing native games based on OpenGL and SFML with Game Develop

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RuntimeGame Class Reference
Game engine

Represents a game being played. More...

`#include <RuntimeGame.h>`

Inheritance diagram for RuntimeGame:
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Collaboration diagram for RuntimeGame:
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## Public Member Functions

void | LoadFromProject (const gd::Project &project)
| Set up the RuntimeGame using a gd::Project. More...
const RuntimeVariablesContainer & | GetVariables () const
| Provide access to the global variables container.
RuntimeVariablesContainer & | GetVariables ()
| Provide access to the global variables container.

## Detailed Description

Represents a game being played.

A RuntimeGame is used when a game is played.<be> It contains everything a project provide, but also specific functions and members for runtime ( variables... )

## Member Function Documentation

void RuntimeGame::LoadFromProject | ( | const gd::Project & | project) |  |

Set up the RuntimeGame using a gd::Project.

Typically called automatically by the IDE or by the game executable.

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The documentation for this class was generated from the following files:

- RuntimeGame.h
- RuntimeGame.cpp