Game Develop C++ Platform: File Members

| Game Develop C++ Platform Platform for developing native games based on OpenGL and SFML with Game Develop

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All Classes Namespaces Files Functions Variables Typedefs Enumerations Groups Pages

### - a -

- ActDeleteCamera() : RuntimeSceneCameraTools.cpp
- AddCamera() : RuntimeSceneCameraTools.cpp

### - c -

- ChangeScene() : RuntimeSceneTools.cpp
- ChangeSceneBackground() : RuntimeSceneTools.cpp
- CheckCollision() : Collisions.h , Collisions.cpp
- CreateBaseRuntimeObject() : RuntimeObject.cpp , RuntimeObject.h
- CreateGDPlatform() : CppPlatform.cpp
- CreateObjectFromGroupOnScene() : RuntimeSceneTools.cpp
- CreateObjectOnScene() : RuntimeSceneTools.cpp
- CreateSpriteObject() : SpriteObject.h , SpriteObject.cpp

### - d -

- DestroyBaseRuntimeObject() : RuntimeObject.cpp , RuntimeObject.h
- DestroyGDPlatform() : CppPlatform.cpp
- DestroySpriteObject() : SpriteObject.h , SpriteObject.cpp
- DisableInputWhenFocusIsLost() : RuntimeSceneTools.cpp
- DisplayLegacyTextOnScene() : RuntimeSceneTools.cpp

### - e -

- ExecuteCmd() : FileTools.cpp , FileTools.h

### - g -

- GDDeleteFile() : FileTools.cpp , FileTools.h
- GDLogBanner() : Log.h , Log.cpp
- GDRound() : CommonTools.h
- GetSceneWindowHeight() : RuntimeSceneTools.cpp
- GetSceneWindowWidth() : RuntimeSceneTools.cpp
- GetScreenColorDepth() : RuntimeSceneTools.cpp
- GetScreenHeight() : RuntimeSceneTools.cpp
- GetScreenWidth() : RuntimeSceneTools.cpp
- GetVariableString() : RuntimeSceneTools.cpp
- GetVariableValue() : RuntimeSceneTools.cpp
- GetWindowTitle() : RuntimeSceneTools.cpp

### - h -

- HideLayer() : RuntimeSceneTools.cpp

### - l -

- LaunchFile() : FileTools.cpp , FileTools.h
- LayerVisible() : RuntimeSceneTools.cpp
- LoadFileInMemory() : FileTools.cpp , FileTools.h

### - m -

- MoveObjects() : RuntimeSceneTools.cpp
- MusicPaused() : AudioTools.cpp , AudioTools.h
- MusicPlaying() : AudioTools.h , AudioTools.cpp
- MusicStopped() : AudioTools.cpp , AudioTools.h

### - p -

- PickAllObjects() : RuntimeSceneTools.cpp
- PickRandomObject() : RuntimeSceneTools.cpp
- PolygonCollisionTest() : PolygonCollision.cpp , PolygonCollision.h

### - r -

- ReturnVariable() : RuntimeSceneTools.cpp

### - s -

- SceneJustBegins() : RuntimeSceneTools.cpp
- SendDataToPhpWebPage() : NetworkTools.cpp , NetworkTools.h
- SetCameraSize() : RuntimeSceneCameraTools.cpp
- SetFullScreen() : RuntimeSceneTools.cpp
- SetWindowIcon() : RuntimeSceneTools.cpp
- SetWindowSize() : RuntimeSceneTools.cpp
- SetWindowTitle() : RuntimeSceneTools.cpp
- ShowLayer() : RuntimeSceneTools.cpp
- SoundPaused() : AudioTools.h , AudioTools.cpp
- SoundPlaying() : AudioTools.h , AudioTools.cpp
- SoundStopped() : AudioTools.h , AudioTools.cpp
- SplitString() : CommonTools.h
- SpriteCollision() : SpriteTools.cpp
- StopGame() : RuntimeSceneTools.cpp

### - t -

- ToDouble() : CommonTools.h
- ToFloat() : CommonTools.h
- ToInt() : CommonTools.h
- ToString() : CommonTools.h

### - u -

- UnloadFileFromMemory() : FileTools.cpp , FileTools.h

### - v -

- VariableChildExists() : RuntimeSceneTools.cpp
- VariableRemoveChild() : RuntimeSceneTools.cpp