Game Develop C++ Platform: StringTools.h Source File

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StringTools.h
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1
6 #ifndef STRINGEXPRESSIONS_H
7 #define STRINGEXPRESSIONS_H
8
9 #include <string>
10 class RuntimeScene;
11
12 namespace GDpriv
13 {
14
18 namespace StringTools
19 {
20
21 std::string GD_API SubStr(const std::string & str, size_t start, size_t length );
22 std::string GD_API StrAt(const std::string & str, size_t pos );
23 std::string GD_API NewLine() { return "\n"; };
24 unsigned int GD_API StrLen(const std::string & str);
25 int GD_API StrFind(const std::string & str, const std::string & findwhat);
26 int GD_API StrRFind(const std::string & str, const std::string & findwhat);
27 int GD_API StrFindFrom(const std::string & str, const std::string & findwhat, unsigned int start);
28 int GD_API StrRFindFrom(const std::string & str, const std::string & findwhat, unsigned int start);
29
30 }
31
32 }
33 #endif // STRINGEXPRESSIONS_H
34