Game Develop Core: Member List

| Game Develop Core Core library for developing platforms and tools compatible with Game Develop.

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gd::Layout Member List

This is the complete list of members for gd::Layout, including all inherited members.

automatismsInitialSharedDatas | gd::Layout |
ClassWithObjects() | gd::ClassWithObjects |
Clone() const | gd::Layout | inline
CompilationNeeded() | gd::Layout | inline
DisableInputWhenFocusIsLost(bool disable=true) | gd::Layout | inline
GetAssociatedLayoutEditorCanvasOptions() const | gd::Layout | inline
GetAssociatedLayoutEditorCanvasOptions() | gd::Layout | inline
GetBackgroundColorBlue() const | gd::Layout | inline
GetBackgroundColorGreen() const | gd::Layout | inline
GetBackgroundColorRed() const | gd::Layout | inline
GetCompiledEventsFile() const (defined in gd::Layout) | gd::Layout | inline
GetEvents() const | gd::Layout | inline
GetEvents() | gd::Layout | inline
GetInitialInstances() const | gd::Layout | inline
GetInitialInstances() | gd::Layout | inline
GetLayer(const std::string &name) | gd::Layout |
GetLayer(const std::string &name) const | gd::Layout |
GetLayer(unsigned int index) | gd::Layout |
GetLayer(unsigned int index) const | gd::Layout |
GetLayerPosition(const std::string &name) const | gd::Layout |
GetLayersCount() const | gd::Layout |
GetMangledName() const | gd::Layout | inline
GetName() const | gd::Layout | inline
GetObject(const std::string &name) | gd::ClassWithObjects |
GetObject(const std::string &name) const | gd::ClassWithObjects |
GetObject(unsigned int index) | gd::ClassWithObjects |
GetObject(unsigned int index) const | gd::ClassWithObjects |
GetObjectGroups() | gd::Layout | inline
GetObjectGroups() const | gd::Layout | inline
GetObjectPosition(const std::string &name) const | gd::ClassWithObjects |
GetObjects() | gd::ClassWithObjects | inline
GetObjects() const | gd::ClassWithObjects | inline
GetObjectsCount() const | gd::ClassWithObjects |
GetOpenGLFOV() const | gd::Layout | inline
GetOpenGLZFar() const | gd::Layout | inline
GetOpenGLZNear() const | gd::Layout | inline
GetProfiler() const | gd::Layout | inline
GetVariables() const | gd::Layout | inline
GetVariables() | gd::Layout | inline
GetWindowDefaultTitle() const | gd::Layout | inline
HasLayerNamed(const std::string &name) const | gd::Layout |
HasObjectNamed(const std::string &name) const | gd::ClassWithObjects |
initialObjects | gd::ClassWithObjects | protected
InsertLayer(const Layer &theLayer, unsigned int position) | gd::Layout |
InsertNewLayer(const std::string &name, unsigned int position) | gd::Layout |
InsertNewObject(gd::Project &project, const std::string &objectType, const std::string &name, unsigned int position) | gd::ClassWithObjects |
InsertObject(const gd::Object &object, unsigned int position) | gd::ClassWithObjects |
IsInputDisabledWhenFocusIsLost() | gd::Layout | inline
Layout() (defined in gd::Layout) | gd::Layout |
Layout(const Layout &) (defined in gd::Layout) | gd::Layout |
LoadFromXml(gd::Project &project, const TiXmlElement *element) | gd::Layout |
LoadObjectsFromXml(gd::Project &project, const TiXmlElement *element) | gd::ClassWithObjects |
operator=(const Layout &rhs) (defined in gd::Layout) | gd::Layout |
RefreshNeeded() const | gd::Layout | inline
RemoveLayer(const std::string &name) | gd::Layout |
RemoveObject(const std::string &name) | gd::ClassWithObjects |
SaveObjectsToXml(TiXmlElement *element) const | gd::ClassWithObjects |
SaveToXml(TiXmlElement *element) const | gd::Layout |
SetBackgroundColor(unsigned int r, unsigned int g, unsigned int b) | gd::Layout | inline
SetCompilationNeeded() | gd::Layout | inline
SetCompilationNotNeeded() | gd::Layout | inline
SetCompiledEventsFile(const std::string &file) (defined in gd::Layout) | gd::Layout | inline
SetName(const std::string &name_) | gd::Layout |
SetOpenGLFOV(float oglFOV_) | gd::Layout | inline
SetOpenGLZFar(float oglZFar_) | gd::Layout | inline
SetOpenGLZNear(float oglZNear_) | gd::Layout | inline
SetProfiler(BaseProfiler *profiler_) | gd::Layout | inline
SetRefreshNeeded() | gd::Layout | inline
SetRefreshNotNeeded() | gd::Layout | inline
SetStandardSortMethod(bool enable=true) | gd::Layout | inline
SetStopSoundsOnStartup(bool enable=true) | gd::Layout | inline
SetWindowDefaultTitle(const std::string &title_) | gd::Layout | inline
StandardSortMethod() const | gd::Layout | inline
StopSoundsOnStartup() const | gd::Layout | inline
SwapLayers(unsigned int firstLayerIndex, unsigned int secondLayerIndex) | gd::Layout |
SwapObjects(unsigned int firstObjectIndex, unsigned int secondObjectIndex) | gd::ClassWithObjects |
UpdateAutomatismsSharedData(gd::Project &project) | gd::Layout |
~ClassWithObjects() (defined in gd::ClassWithObjects) | gd::ClassWithObjects | inlinevirtual
~Layout() (defined in gd::Layout) | gd::Layout | virtual