Game Develop Core: Member List

| Game Develop Core Core library for developing platforms and tools compatible with Game Develop.

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gd::ImageResource Member List

This is the complete list of members for gd::ImageResource, including all inherited members.

alwaysLoaded | gd::ImageResource |
ChangeProperty(gd::Project &project, const std::string &property, const std::string &newValue) | gd::ImageResource | virtual
Clone() const (defined in gd::ImageResource) | gd::ImageResource | inlinevirtual
EditProperty(gd::Project &project, const std::string &property) | gd::ImageResource | virtual
GetAbsoluteFile(const gd::Project &game) const | gd::Resource |
GetAllProperties(gd::Project &project) const | gd::ImageResource | virtual
GetFile() | gd::ImageResource | inlinevirtual
GetFile() const | gd::ImageResource | inlinevirtual
GetKind() const | gd::Resource | inlinevirtual
GetName() const | gd::Resource | inlinevirtual
GetProperty(gd::Project &project, const std::string &property) | gd::ImageResource | virtual
GetPropertyInformation(gd::Project &project, const std::string &property, std::string &userFriendlyName, std::string &description) const | gd::ImageResource | virtual
ImageResource() (defined in gd::ImageResource) | gd::ImageResource | inline
IsUserAdded() const | gd::Resource | inlinevirtual
LoadFromXml(const TiXmlElement *elem) | gd::ImageResource | virtual
RenderPreview(wxPaintDC &dc, wxPanel &previewPanel, gd::Project &game) | gd::ImageResource | virtual
Resource() (defined in gd::Resource) | gd::Resource | inline
SaveToXml(TiXmlElement *elem) const | gd::ImageResource | virtual
SetKind(const std::string &newKind) | gd::Resource | inlinevirtual
SetName(const std::string &name_) | gd::Resource | inlinevirtual
SetUserAdded(bool isUserAdded) | gd::Resource | inlinevirtual
smooth | gd::ImageResource |
UseFile() | gd::ImageResource | inlinevirtual
~ImageResource() (defined in gd::ImageResource) | gd::ImageResource | inlinevirtual
~Resource() (defined in gd::Resource) | gd::Resource | inlinevirtual