Game Develop Core: Member List

| Game Develop Core Core library for developing platforms and tools compatible with Game Develop.

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gd::MainFrameWrapper Member List

This is the complete list of members for gd::MainFrameWrapper, including all inherited members.

AddControlToBeDisabledOnPreview(wxWindow *control) | gd::MainFrameWrapper | inline
DisableControlsForScenePreviewing() | gd::MainFrameWrapper |
EnableControlsAfterScenePreviewing() | gd::MainFrameWrapper | inline
GetEditorsNotebook() | gd::MainFrameWrapper | inline
GetIDEWorkingDirectory() const | gd::MainFrameWrapper | inline
GetInfoBar() const | gd::MainFrameWrapper | inline
GetMainEditor() const | gd::MainFrameWrapper | inline
GetPaneManager() const | gd::MainFrameWrapper | inline
GetRibbon() const | gd::MainFrameWrapper | inline
GetRibbonSceneEditorButtonBar() const | gd::MainFrameWrapper | inline
LockShortcuts(wxWindow *window) | gd::MainFrameWrapper | inline
MainFrameWrapper(wxRibbonBar *ribbon_, wxRibbonButtonBar *ribbonSceneEditorButtonBar_, wxTopLevelWindow *mainEditor_, wxAuiManager *paneManager_, wxAuiNotebook *editorsNotebook_, wxInfoBar *infoBar_, std::vector< wxWindow * > *scenesLockingShortcuts_, const wxString &workingDirectory_) | gd::MainFrameWrapper | inline
RemoveControlToBeDisabledOnPreview(wxWindow *control) | gd::MainFrameWrapper |
UnLockShortcuts(wxWindow *window) | gd::MainFrameWrapper | inline
~MainFrameWrapper() (defined in gd::MainFrameWrapper) | gd::MainFrameWrapper | inlinevirtual