Game Develop C++ Platform: Member List

| Game Develop C++ Platform Platform for developing native games based on OpenGL and SFML with Game Develop

- Main Page
- Related Pages
- Modules
- Namespaces
- Classes
- Files

- Class List
- Class Index
- Class Hierarchy
- Class Members

All Classes Namespaces Files Functions Variables Typedefs Enumerations Groups Pages
RuntimeLayer Member List

This is the complete list of members for RuntimeLayer, including all inherited members.

AddCamera(const RuntimeCamera &camera) | RuntimeLayer | inline
DeleteCamera(unsigned int n) | RuntimeLayer | inline
GetCamera(unsigned int n) const | RuntimeLayer | inline
GetCamera(unsigned int n) | RuntimeLayer | inline
GetCameraCount() const | RuntimeLayer | inline
GetName() const | RuntimeLayer | inlinevirtual
GetVisibility() const | RuntimeLayer | inlinevirtual
RuntimeLayer() (defined in RuntimeLayer) | RuntimeLayer | inline
RuntimeLayer(gd::Layer &layer, const sf::View &defaultView) (defined in RuntimeLayer) | RuntimeLayer |
SetName(const std::string &name_) | RuntimeLayer | inlinevirtual
SetVisibility(bool isVisible_) | RuntimeLayer | inlinevirtual
~RuntimeLayer() (defined in RuntimeLayer) | RuntimeLayer | inlinevirtual