Game Develop C++ Platform: Class Members - Functions

| Game Develop C++ Platform Platform for developing native games based on OpenGL and SFML with Game Develop

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### - o -

- ObjectDeletedFromScene() : ExtensionBase
- ObjectNameHasChanged() : ObjInstancesHolder
- OnPositionChanged() : RuntimeSpriteObject , RuntimeObject
- OpenFromFile() : Music
- OpenFromMemory() : Music
- operator=() : RuntimeVariablesContainer , RuntimeObject , CodeExecutionEngine
- OrderObjectsByZOrder() : RuntimeScene