Game Develop Core: Member List

| Game Develop Core Core library for developing platforms and tools compatible with Game Develop.

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gd::InitialInstance Member List

This is the complete list of members for gd::InitialInstance, including all inherited members.

Clone() const | gd::InitialInstance | inline
floatInfos | gd::InitialInstance |
GetAngle() const | gd::InitialInstance | inline
GetCustomHeight() const (defined in gd::InitialInstance) | gd::InitialInstance | inline
GetCustomProperties(gd::Project &project, gd::Layout &layout) | gd::InitialInstance |
GetCustomWidth() const (defined in gd::InitialInstance) | gd::InitialInstance | inline
GetLayer() const | gd::InitialInstance | inline
GetObjectName() const | gd::InitialInstance | inline
GetVariables() const | gd::InitialInstance | inline
GetVariables() | gd::InitialInstance | inline
GetX() const | gd::InitialInstance | inline
GetY() const | gd::InitialInstance | inline
GetZOrder() const | gd::InitialInstance | inline
HasCustomSize() const | gd::InitialInstance | inline
InitialInstance() | gd::InitialInstance |
IsLocked() const | gd::InitialInstance | inline
SetAngle(float angle_) | gd::InitialInstance | inline
SetCustomHeight(float height_) (defined in gd::InitialInstance) | gd::InitialInstance | inline
SetCustomWidth(float width_) (defined in gd::InitialInstance) | gd::InitialInstance | inline
SetHasCustomSize(bool hasCustomSize_) | gd::InitialInstance | inline
SetLayer(const std::string &layer_) | gd::InitialInstance | inline
SetLocked(bool enable=true) | gd::InitialInstance | inline
SetObjectName(const std::string &name) | gd::InitialInstance | inline
SetX(float x_) | gd::InitialInstance | inline
SetY(float y_) | gd::InitialInstance | inline
SetZOrder(int zOrder_) | gd::InitialInstance | inline
stringInfos | gd::InitialInstance |
UpdateCustomProperty(const std::string &name, const std::string &value, gd::Project &project, gd::Layout &layout) | gd::InitialInstance |
~InitialInstance() (defined in gd::InitialInstance) | gd::InitialInstance | inlinevirtual