Game Develop Core: LayoutEditorCanvas.h File Reference

| Game Develop Core Core library for developing platforms and tools compatible with Game Develop.

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LayoutEditorCanvas.h File Reference
`#include <wx/panel.h>`
`#include <set>`
`#include <map>`
`#include <vector>`
`#include <boost/shared_ptr.hpp>`
`#include <SFML/Graphics.hpp>`
`#include <wx/menu.h>`
`#include <wx/ribbon/buttonbar.h>`
`#include <wx/gdicmn.h>`
`#include "GDCore/PlatformDefinition/LayoutEditorPreviewer.h"`

Go to the source code of this file.

## Classes

class | gd::LayoutEditorCanvasGuiElement
| Describe a GUI element drawn on a LayoutEditorCanvas, like a resize button or a context button. More...
class | gd::LayoutEditorCanvas
| Base class for implementing the main canvas of layout editors. More...

## Detailed Description

Game Develop 2008-2014 Florian Rival (Flori.nosp@m.an.R.nosp@m.ival@.nosp@m.gmai.nosp@m.l.com)