Game Develop Core: ArbitraryResourceWorker.h File Reference

| Game Develop Core Core library for developing platforms and tools compatible with Game Develop.

- Main Page
- Modules
- Classes

- File List
- File Members

All Classes Files Functions Variables Typedefs Enumerations Macros Groups Pages
Classes | Functions
ArbitraryResourceWorker.h File Reference
`#include <string>`
`#include <vector>`
`#include <map>`
`#include <boost/shared_ptr.hpp>`

Go to the source code of this file.

## Classes

class | gd::ArbitraryResourceWorker
| ArbitraryResourceWorker is used so as to inventory resources and sometimes update them. More...

## Functions

void GD_CORE_API | gd::LaunchResourceWorkerOnEvents (const gd::Project &project, std::vector< boost::shared_ptr< gd::BaseEvent > > &events, gd::ArbitraryResourceWorker &worker)

## Detailed Description

Game Develop 2008-2014 Florian Rival (Flori.nosp@m.an.R.nosp@m.ival@.nosp@m.gmai.nosp@m.l.com)