Game Develop C++ Platform: FileExtension.h Source File

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FileExtension.h
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1
6 #ifndef FILEEXTENSION_H
7 #define FILEEXTENSION_H
8
9 #include "GDCpp/ExtensionBase.h"
10
16 class FileExtension : public ExtensionBase
17 {
18 public:
19 FileExtension();
20 virtual ~FileExtension() {};
21
22 #if defined(GD_IDE_ONLY)
23 bool HasDebuggingProperties() const { return true; };
24 void GetPropertyForDebugger(RuntimeScene & scene, unsigned int propertyNb, std::string & name, std::string & value) const;
25 bool ChangeProperty(RuntimeScene & scene, unsigned int propertyNb, std::string newValue);
26 unsigned int GetNumberOfProperties(RuntimeScene & scene) const;
27 #endif
28 };
29
30 #endif // FILEEXTENSION_H
31