Game Develop Core: InstructionListItem Class Reference

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InstructionListItem Class Reference

Used to indicate to EventsEditorItemsAreas that an instruction list is displayed somewhere. More...

`#include <EventsEditorItemsAreas.h>`

## Public Member Functions

| InstructionListItem (bool isConditionList, std::vector< gd::Instruction > *instructionList_, gd::BaseEvent *event)
bool | operator== (const InstructionListItem &other) const

## Public Attributes

bool | isConditionList
std::vector< gd::Instruction > * | instructionList
gd::BaseEvent * | event

## Detailed Description

Used to indicate to EventsEditorItemsAreas that an instruction list is displayed somewhere.

## Constructor & Destructor Documentation

InstructionListItem::InstructionListItem | ( | bool | isConditionList,
|  | std::vector< gd::Instruction > * | instructionList_,
|  | gd::BaseEvent * | event
| ) |  |

Use this constructor to declare the instruction, the list it belongs to and its position in this list.

The documentation for this class was generated from the following files:

- EventsEditorItemsAreas.h
- EventsEditorItemsAreas.cpp