Game Develop Core: Events Editor related classes

| Game Develop Core Core library for developing platforms and tools compatible with Game Develop.

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Events Editor related classes
IDE Dialogs ( Pre-made dialogs to be used to implement a development environment )
Collaboration diagram for Events Editor related classes:

## Classes

class | gd::EventItem
| Tool class to store information about an event. More...
class | gd::InstructionItem
| Used to indicate to EventsEditorItemsAreas that an instruction is displayed somewhere. More...
class | gd::InstructionListItem
| Used to indicate to EventsEditorItemsAreas that an instruction list is displayed somewhere. More...
class | gd::ParameterItem
| Used to indicate to EventsEditorItemsAreas that a parameter is displayed somewhere. More...
class | gd::FoldingItem
| Used to indicate to EventsEditorItemsAreas that a fold/unfold button is displayed somewhere. More...
class | gd::EventsEditorItemsAreas
| Allow events to indicate where is displayed an instruction or parameter. More...
class | gd::EventsEditorSelection
| Represents the selection in an event editor. More...
class | gd::EventsRenderingHelper
| Provides tools to draw events using wxWidgets toolkit. More...

## Detailed Description

Classes and tools used to implement an events editor.