Game Develop C++ Platform: Deprecated List

| Game Develop C++ Platform Platform for developing native games based on OpenGL and SFML with Game Develop

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Deprecated List

Member RuntimeObject::force5
  Old custom force used to manage collisions.
Member RuntimeObject::SeparateObjectsWithForces (std::map< std::string, std::vector< RuntimeObject * > * > pickedObjectLists)
Member RuntimeObject::SeparateObjectsWithoutForces (std::map< std::string, std::vector< RuntimeObject * > * > pickedObjectLists)
Member RuntimeScene::DisplayText (Text &text)
Class Text
  Do not use this anymore, but the TextObject extension instead.
Member TiXmlHandle::Element () const
  use ToElement. Return the handle as a TiXmlElement. This may return null.
Member TiXmlHandle::Node () const
  use ToNode. Return the handle as a TiXmlNode. This may return null.
Member TiXmlHandle::Text () const
  use ToText() Return the handle as a TiXmlText. This may return null.
Member TiXmlHandle::Unknown () const
  use ToUnknown() Return the handle as a TiXmlUnknown. This may return null.