Game Develop Core: DynamicLibrariesTools.h File Reference

| Game Develop Core Core library for developing platforms and tools compatible with Game Develop.

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DynamicLibrariesTools.h File Reference
`#include <string>`

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## Typedefs

typedef void * | Handle

## Functions

Handle GD_CORE_API | gd::OpenLibrary (const char *path)
| Open a raw C++ dynamic library. More...
void *GD_CORE_API | gd::GetSymbol (Handle library, const char *name)
| Get a raw symbol from a raw C++ dynamic library.
void GD_CORE_API | gd::CloseLibrary (Handle library)
| Close a raw C++ dynamic library. More...
std::string GD_CORE_API | gd::DynamicLibraryLastError ()
| Get the last error occurred when loading a dynamic library.

## Detailed Description

Game Develop 2008-2014 Florian Rival (Flori.nosp@m.an.R.nosp@m.ival@.nosp@m.gmai.nosp@m.l.com)