Game Develop Core: gd::ArbitraryResourceWorker Class Reference

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gd::ArbitraryResourceWorker Class Referenceabstract
IDE Classes ( Classes to be used to implement a development environment )

ArbitraryResourceWorker is used so as to inventory resources and sometimes update them. More...

`#include <ArbitraryResourceWorker.h>`

Inheritance diagram for gd::ArbitraryResourceWorker:
[legend]

## Public Member Functions

virtual void | ExposeImage (std::string &imageName)=0
virtual void | ExposeShader (std::string &shaderName)=0
virtual void | ExposeResource (std::string &resource)=0

## Detailed Description

ArbitraryResourceWorker is used so as to inventory resources and sometimes update them.

See Also
  ResourcesMergingHelper
  gd::ResourcesUnmergingHelper
  ImagesUsedInventorizer
  gd::LaunchResourceWorkerOnEvents

The documentation for this class was generated from the following files:

- ArbitraryResourceWorker.h
- ArbitraryResourceWorker.cpp