Game Develop C++ Platform: BaseDebugger.h Source File

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BaseDebugger.h
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1
6 #if defined(GD_IDE_ONLY)
7
8 #ifndef BASEDEBUGGER_H
9 #define BASEDEBUGGER_H
10 #include <SFML/System.hpp>
11
18 class GD_API BaseDebugger
19 {
20 public:
21 BaseDebugger() {};
22 virtual ~BaseDebugger() {};
23
27 void Update();
28
29 protected:
30 private:
31 virtual void UpdateGUI() = 0;
32
33 sf::Clock timeInterval;
34 };
35
36 #endif // BASEDEBUGGER_H
37 #endif
38