Game Develop C++ Platform: EventsPrecompiledHeader.h Source File

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EventsPrecompiledHeader.h
1 //This file contains some common includes and is automatically used for each source file compiled
2 //within Game Develop
3 #include <vector>
4 #include <map>
5 #include <string>
6 #include <algorithm>
7 #include <SFML/System/Clock.hpp>
8 #include <SFML/System/Vector2.hpp>
9 #include <SFML/Graphics/Color.hpp>
10 #include "GDCpp/RuntimeContext.h"
11 #include "GDCpp/Object.h"
12 #include "GDCpp/CommonTools.h"
13 #include "GDCpp/SourceFileCommonTools.h"