Game Develop Core: gd::InstancesRenderer Class Reference

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gd::InstancesRenderer Class Reference

Internal Tool class used to display instances at edittime. More...

Inheritance diagram for gd::InstancesRenderer:
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## Public Member Functions

| InstancesRenderer (LayoutEditorCanvas &editor_, gd::InitialInstance *highlightedInstance_, std::vector< boost::shared_ptr< sf::Shape > > &guiElementsShapes_)
virtual void | operator() (gd::InitialInstance &instance)

## Public Attributes

bool | drawResizeButtons
float | resizeButtonsMaxX
float | resizeButtonsMinX
float | resizeButtonsMaxY
float | resizeButtonsMinY
float | selectionAngle

## Detailed Description

Internal Tool class used to display instances at edittime.

The documentation for this class was generated from the following file:

- LayoutEditorCanvas2.cpp