Game Develop Core: Project.cpp File Reference

| Game Develop Core Core library for developing platforms and tools compatible with Game Develop.

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Project.cpp File Reference
`#include <map>`
`#include <vector>`
`#include <string>`
`#include <stdio.h>`
`#include "GDCore/IDE/Dialogs/ProjectExtensionsDialog.h"`
`#include "GDCore/IDE/Dialogs/ProjectUpdateDialog.h"`
`#include "GDCore/IDE/Dialogs/ChooseVariableDialog.h"`
`#include "GDCore/IDE/ArbitraryResourceWorker.h"`
`#include "GDCore/PlatformDefinition/Platform.h"`
`#include "GDCore/PlatformDefinition/PlatformExtension.h"`
`#include "GDCore/PlatformDefinition/Layout.h"`
`#include "GDCore/PlatformDefinition/ExternalEvents.h"`
`#include "GDCore/PlatformDefinition/ExternalLayout.h"`
`#include "GDCore/PlatformDefinition/SourceFile.h"`
`#include "GDCore/PlatformDefinition/ImageManager.h"`
`#include "GDCore/PlatformDefinition/Object.h"`
`#include "GDCore/PlatformDefinition/ResourcesManager.h"`
`#include "GDCore/PlatformDefinition/ChangesNotifier.h"`
`#include "GDCore/Events/ExpressionMetadata.h"`
`#include "GDCore/IDE/MetadataProvider.h"`
`#include "GDCore/IDE/PlatformManager.h"`
`#include "GDCore/CommonTools.h"`
`#include "GDCore/TinyXml/tinyxml.h"`
`#include "GDCore/Tools/VersionWrapper.h"`
`#include "GDCore/Tools/Log.h"`
`#include "GDCore/Tools/Localization.h"`
`#include "Project.h"`
`#include <wx/propgrid/propgrid.h>`
`#include <wx/settings.h>`
`#include <wx/propgrid/advprops.h>`
`#include <wx/filename.h>`

## Classes

class | gd::SpriteObjectsPositionUpdater

## Functions

void | gd::OpenImagesFromGD2010498 (gd::Project &game, const TiXmlElement *imagesElem, const TiXmlElement *dossierElem)

## Detailed Description

Game Develop 2008-2014 Florian Rival (Flori.nosp@m.an.R.nosp@m.ival@.nosp@m.gmai.nosp@m.l.com)