Game Develop C++ Platform: CppPlatform.h File Reference

| Game Develop C++ Platform Platform for developing native games based on OpenGL and SFML with Game Develop

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CppPlatform.h File Reference
`#include "GDCore/PlatformDefinition/Platform.h"`
`#include "GDCore/PlatformDefinition/PlatformExtension.h"`
`#include "GDCore/Tools/Localization.h"`
`#include "GDCpp/CommonTools.h"`
`#include "GDCpp/IDE/ChangesNotifier.h"`

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## Classes

class | CppPlatform
| Game Develop C++ Platform. More...

## Typedefs

typedef void(* | DestroyRuntimeObjectFunPtr )(RuntimeObject *)
typedef RuntimeObject *(* | CreateRuntimeObjectFunPtr )(RuntimeScene &scene, const gd::Object &object)

## Detailed Description

Game Develop 2008-2014 Florian Rival (Flori.nosp@m.an.R.nosp@m.ival@.nosp@m.gmai.nosp@m.l.com)