Game Develop Core: Member List

| Game Develop Core Core library for developing platforms and tools compatible with Game Develop.

- Main Page
- Modules
- Classes

- Class List
- Class Index
- Class Hierarchy

All Classes Files Functions Variables Typedefs Enumerations Macros Groups Pages
gd::EventsListSerialization Member List

This is the complete list of members for gd::EventsListSerialization, including all inherited members.

LoadEventsFromXml(gd::Project &project, std::vector< boost::shared_ptr< gd::BaseEvent > > &list, const TiXmlElement *events) | gd::EventsListSerialization | static
OpenActions(gd::Project &project, std::vector< gd::Instruction > &list, const TiXmlElement *elem) | gd::EventsListSerialization | static
OpenConditions(gd::Project &project, std::vector< gd::Instruction > &list, const TiXmlElement *elem) | gd::EventsListSerialization | static
SaveActions(const std::vector< gd::Instruction > &list, TiXmlElement *elem) | gd::EventsListSerialization | static
SaveConditions(const std::vector< gd::Instruction > &list, TiXmlElement *elem) | gd::EventsListSerialization | static
SaveEventsToXml(const std::vector< boost::shared_ptr< gd::BaseEvent > > &list, TiXmlElement *events) | gd::EventsListSerialization | static
UpdateInstructionsFromGD2x(gd::Project &project, std::vector< gd::Instruction > &list, bool instructionsAreActions) | gd::EventsListSerialization | static
UpdateInstructionsFromGD31x(gd::Project &project, std::vector< gd::Instruction > &list, bool instructionsAreActions) | gd::EventsListSerialization | static