Game Develop Core: ImageManager.h File Reference

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ImageManager.h File Reference
`#include <iostream>`
`#include <vector>`
`#include <string>`
`#include <boost/shared_ptr.hpp>`
`#include <boost/weak_ptr.hpp>`
`#include <SFML/System.hpp>`
`#include <SFML/Graphics.hpp>`
`#include <SFML/OpenGL.hpp>`

Go to the source code of this file.

## Classes

class | gd::ImageManager
| Manage images for the IDE as well as at runtime for GD C++ Platform, providing an easy way to get SFML images or OpenGL textures. More...
class | SFMLTextureWrapper
| Class wrapping an SFML texture. More...
class | OpenGLTextureWrapper
| Class wrapping an OpenGL texture. More...

## Detailed Description

Game Develop 2008-2014 Florian Rival (Flori.nosp@m.an.R.nosp@m.ival@.nosp@m.gmai.nosp@m.l.com)