Game Develop Core: gd::TreeItemExpressionInfoData Class Reference

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gd::TreeItemExpressionInfoData Class Reference

Internal class used by gd::EditExpressionDialog. This class can be used by wxTreeCtrl, to attach information ( an gd::ExpressionMetadata and the name of the expression ) to an item. More...

`#include <EditExpressionDialog.h>`

Inheritance diagram for gd::TreeItemExpressionInfoData:
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## Public Member Functions

| TreeItemExpressionInfoData (const std::string &name_, const gd::ExpressionMetadata &info_)
const std::string & | GetName () const
const gd::ExpressionMetadata & | GetExpressionMetadata () const

## Detailed Description

Internal class used by gd::EditExpressionDialog. This class can be used by wxTreeCtrl, to attach information ( an gd::ExpressionMetadata and the name of the expression ) to an item.

See Also
  gd::EditExpressionDialog

The documentation for this class was generated from the following file:

- EditExpressionDialog.h