Game Develop C++ Platform: Member List

| Game Develop C++ Platform Platform for developing native games based on OpenGL and SFML with Game Develop

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gd::RessourcesLoader Member List

This is the complete list of members for gd::RessourcesLoader, including all inherited members.

DestroySingleton() (defined in gd::RessourcesLoader) | gd::RessourcesLoader | inlinestatic
GetBinaryFileSize(const std::string &filename) | gd::RessourcesLoader |
GetInstance() (defined in gd::RessourcesLoader) | gd::RessourcesLoader | inlinestatic
HasFile(const std::string &filename) | gd::RessourcesLoader |
LoadBinaryFile(const std::string &filename) | gd::RessourcesLoader |
LoadFont(const std::string &filename) | gd::RessourcesLoader |
LoadPlainText(const std::string &filename) | gd::RessourcesLoader |
LoadSFMLTexture(const std::string &filename) | gd::RessourcesLoader |
LoadSoundBuffer(const std::string &filename) | gd::RessourcesLoader |
SetResourceFile(const string &filename) | gd::RessourcesLoader |