Game Develop Core: SFMLTextureWrapper Class Reference

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SFMLTextureWrapper Class Reference

Class wrapping an SFML texture. More...

`#include <ImageManager.h>`

## Public Member Functions

| SFMLTextureWrapper (sf::Texture &texture)

## Public Attributes

sf::Texture | texture
sf::Image | image
| Associated sfml image, used for pixel perfect collision for example. If you update the image, call LoadFromImage on texture to update it also.

## Detailed Description

Class wrapping an SFML texture.

See Also
  gd::ImageManager

The documentation for this class was generated from the following files:

- ImageManager.h
- ImageManager.cpp