Game Develop C++ Platform: TimeExtension.h Source File

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TimeExtension.h
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1
6 #ifndef TIMEEXTENSION_H
7 #define TIMEEXTENSION_H
8
9 #include "GDCpp/ExtensionBase.h"
10
16 class TimeExtension : public ExtensionBase
17 {
18 public:
19 TimeExtension();
20 virtual ~TimeExtension() {};
21
22 #if defined(GD_IDE_ONLY)
23 bool HasDebuggingProperties() const { return true; };
24 void GetPropertyForDebugger(RuntimeScene & scene, unsigned int propertyNb, std::string & name, std::string & value) const;
25 bool ChangeProperty(RuntimeScene & scene, unsigned int propertyNb, std::string newValue);
26 unsigned int GetNumberOfProperties(RuntimeScene & scene) const;
27 #endif
28
29 private:
30 };
31
32 #endif // TIMEEXTENSION_H
33