Game Develop C++ Platform: Text Class Reference

| Game Develop C++ Platform Platform for developing native games based on OpenGL and SFML with Game Develop

- Main Page
- Modules
- Classes
- Files

- Class List
- Class Index
- Class Hierarchy
- Class Members

All Classes Namespaces Files Functions Variables Typedefs Enumerations Groups Pages
Public Member Functions | Public Attributes | List of all members
Text Class Reference

Old class for drawing objects. More...

`#include <Text.h>`

## Public Member Functions

| Text ()
virtual | ~Text ()
void | Draw (sf::RenderWindow &main_window)

## Public Attributes

sf::Text | text
string | fontName
string | layer

## Detailed Description

Old class for drawing objects.

Deprecated:
  Do not use this anymore, but the TextObject extension instead.

## Constructor & Destructor Documentation

Text::Text | ( | ) |  |

Default constructor

Text::~Text | ( | ) |  |

virtual

Default destructor

The documentation for this class was generated from the following files:

- Text.h
- Text.cpp