Game Develop C++ Platform: (Linux) Install development files

| Game Develop C++ Platform Platform for developing native games based on OpenGL and SFML with Game Develop

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(Linux) Install development files

Game Develop is compiled with gcc under Linux.
So as to prevent incompatibilities between the compiler ( and the standard C++ library provided with ) used by Game Develop and the compiler used by the extensions, Game Develop require the extensions and the platforms to use the same version of gcc.

# Download, (build) and install libraries

## SFML

Game Develop may uses some specific version of SFML library. You can download a precompiled package for linux here: http://www.compilgames.net/code/GameDevelopSDK/SFMLlinux.7z
Just extract the archive inside the folder ExtLibs ( located at the root of the SDK ).

## Boost

Boost version used by Game Develop can be downloaded here: http://www.compilgames.net/code/GameDevelopSDK/boost_1_46_1.7z
Just extract the archive inside the folder ExtLibs ( located at the root of the SDK ).

## wxWidgets

wxWidgets version used by Game Develop can be downloaded here: http://www.compilgames.net/code/GameDevelopSDK/wxWidgetslinux.7z
First extract the archive inside the folder ExtLibs.
You then have to build and install the library: Open a terminal, go to the ExtLibs/wxWidgets directory and follow the classical configure/make/make install process:

./configure
make
sudo make install

## Install CMake

You'll need CMake to build the extensions.

# Copy some files

Finally, go to the Game Develop directory, locate the files "libGDCpp.so" and "libGDCore.so" and copy them to (SDK folder)/Binaries/Output/release.
Then, locate the file "libGDCpp.so" into the folder (Game Develop folder)/CppPlatform/Runtime and copy it to (SDK folder)/Binaries/Output/CppPlatform/Runtime