Game Develop C++ Platform: GDCpp Directory Reference

| Game Develop C++ Platform Platform for developing native games based on OpenGL and SFML with Game Develop

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GDCpp Directory Reference
Directory dependency graph for GDCpp:

## Directories

directory | BuiltinExtensions
directory | Events
directory | IDE
directory | PlatformDefinition
directory | tinyxml
directory | Tools

## Files

file | Animation.cpp
file | Animation.h [code]
file | Arial.hpp [code]
file | Automatism.cpp
file | Automatism.h [code]
file | AutomatismsRuntimeSharedData.cpp
file | AutomatismsRuntimeSharedData.h [code]
file | AutomatismsSharedData.cpp
file | AutomatismsSharedData.h [code]
file | btAlignedAllocator.h [code]
file | btScalar.h [code]
file | CodeExecutionEngine.cpp
file | CodeExecutionEngine.h [code]
file | Collisions.cpp
file | Collisions.h [code]
file | CommonTools.cpp
file | CommonTools.h [code]
file | CppCodeEvent.cpp
file | CppCodeEvent.h [code]
file | CppPlatform.cpp
file | CppPlatform.h [code]
file | DatFile.cpp
file | DatFile.h [code]
file | Direction.cpp
file | Direction.h [code]
file | DocMainPage.h [code]
file | DynamicLibrariesTools.cpp
file | DynamicLibrariesTools.h [code]
file | EmptyEvent.cpp
file | EmptyEvent.h [code]
file | EventsPrecompiledHeader.h [code]
file | ExtensionBase.cpp
file | ExtensionBase.h [code]
file | ExtensionsLoader.cpp
file | ExtensionsLoader.h [code]
file | ExternalLayout.cpp
file | ExternalLayout.h [code]
file | FontManager.cpp
file | FontManager.h [code]
file | Force.cpp
file | Force.h [code]
file | ImageManager.cpp
file | ImageManager.h [code]
file | InitialInstancesContainer.cpp
file | InitialInstancesContainer.h [code]
file | Layer.cpp
file | Layer.h [code]
file | Log.cpp
file | Log.h [code]
file | ManualTimer.cpp
file | ManualTimer.h [code]
file | Music.cpp
file | Music.h [code]
file | Object.cpp
file | Object.h [code]
file | ObjectHelpers.h [code]
file | ObjInstancesHolder.cpp
file | ObjInstancesHolder.h [code]
file | Point.cpp
file | Point.h [code]
file | Polygon.cpp
file | Polygon.h [code]
file | PolygonCollision.cpp
file | PolygonCollision.h [code]
file | Position.cpp
file | Position.h [code]
file | profile.cpp
file | profile.h [code]
file | ProfileEvent.cpp
file | ProfileEvent.h [code]
file | Project.cpp
file | Project.h [code]
file | ResourcesManager.cpp
file | ResourcesManager.h [code]
file | RessourcesLoader.cpp
file | RessourcesLoader.h [code]
file | RuntimeContext.cpp
file | RuntimeContext.h [code]
file | RuntimeGame.cpp
file | RuntimeGame.h [code]
file | RuntimeLayer.cpp
file | RuntimeLayer.h [code]
file | RuntimeObject.cpp
file | RuntimeObject.h [code]
file | RuntimeScene.cpp
file | RuntimeScene.h [code]
file | RuntimeVariablesContainer.cpp
file | RuntimeVariablesContainer.h [code]
file | Scene.cpp
file | Scene.h [code]
file | SceneNameMangler.cpp
file | SceneNameMangler.h [code]
file | ShaderManager.cpp
file | ShaderManager.h [code]
file | Sound.cpp
file | Sound.h [code]
file | SoundManager.cpp
file | SoundManager.h [code]
file | SourceFileCommonTools.h [code]
file | Sprite.cpp
file | Sprite.h [code]
file | SpriteObject.cpp
file | SpriteObject.h [code]
file | Text.cpp
file | Text.h [code]
file | Variable.cpp
file | Variable.h [code]
file | VariableList.cpp
file | VariableList.h [code]
file | Version.cpp
file | Version.h [code]
file | XmlFilesHelper.cpp
file | XmlFilesHelper.h [code]
file | XmlMacros.h [code]