Game Develop Core: Version.h Source File

| Game Develop Core Core library for developing platforms and tools compatible with Game Develop.

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Version.h
1 #ifndef VERSION_H
2 #define VERSION_H
3
4 namespace AutoVersion{
5
6 //Date Version Types
7 static const char GDCore_DATE[] = "4";
8 static const char GDCore_MONTH[] = "01";
9 static const char GDCore_YEAR[] = "2014";
10
11 //Software Status
12 static const char GDCore_STATUS[] = "Release";
13 static const char GDCore_STATUS_SHORT[] = "r";
14
15 //Standard Version Type
16 static const long GDCore_MAJOR = 3;
17 static const long GDCore_MINOR = 3;
18 static const long GDCore_BUILD = 70;
19 static const long GDCore_REVISION = 0;
20
21 //Miscellaneous Version Types
22 #define GDCore_RC_FILEVERSION 3,2,70,0
23 #define GDCore_RC_FILEVERSION_STRING "3, 3, 70, 0\0"
24 static const char GDCore_FULLVERSION_STRING[] = "3.3.70.0";
25
26 //These values are to keep track of your versioning state, don't modify them.
27 static const long GDCore_BUILD_HISTORY = 0;
28
29
30 }
31 #endif //VERSION_H