Game Develop C++ Platform: BaseDebugger.h Source File

| Game Develop C++ Platform Platform for developing native games based on OpenGL and SFML with Game Develop

- Main Page
- Modules
- Classes
- Files

- File List
- File Members

All Classes Namespaces Files Functions Variables Typedefs Enumerations Groups Pages
BaseDebugger.h
Go to the documentation of this file.
1
6 #if defined(GD_IDE_ONLY)
7 #ifndef BASEDEBUGGER_H
8 #define BASEDEBUGGER_H
9 #include <SFML/System.hpp>
10
17 class GD_API BaseDebugger
18 {
19 public:
20 BaseDebugger() {};
21 virtual ~BaseDebugger() {};
22
26 void Update();
27
28 protected:
29 private:
30 virtual void UpdateGUI() = 0;
31
32 sf::Clock timeInterval;
33 };
34
35 #endif // BASEDEBUGGER_H
36 #endif