Game Develop C++ Platform: Member List

| Game Develop C++ Platform Platform for developing native games based on OpenGL and SFML with Game Develop

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Direction Member List

This is the complete list of members for Direction, including all inherited members.

AddSprite(const Sprite &sprite) | Direction |
Direction() (defined in Direction) | Direction |
GetSprite(unsigned int nb) const | Direction |
GetSprite(unsigned int nb) | Direction |
GetSpriteCount() const | Direction | inline
GetTimeBetweenFrames() const | Direction | inline
HasNoSprites() const | Direction | inline
IsLooping() const | Direction | inline
LoadFromXml(const TiXmlElement *element) (defined in Direction) | Direction |
RemoveAllSprites() | Direction | inline
RemoveSprite(unsigned int index) | Direction |
SetLoop(bool loop_) | Direction |
SetTimeBetweenFrames(float time) | Direction |
SwapSprites(unsigned int firstSpriteIndex, unsigned int secondSpriteIndex) | Direction |
~Direction() (defined in Direction) | Direction | inlinevirtual