Game Develop Core: gd::EventItem Class Reference

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gd::EventItem Class Reference
Events Editor related classes

Tool class to store information about an event. More...

`#include <EventsEditorItemsAreas.h>`

## Public Member Functions

| EventItem (boost::shared_ptr< gd::BaseEvent > event_, std::vector< boost::shared_ptr< gd::BaseEvent > > *eventsList_, unsigned int positionInList_)
bool | operator== (const gd::EventItem &other) const

## Public Attributes

boost::shared_ptr< gd::BaseEvent > | event
std::vector< boost::shared_ptr < gd::BaseEvent > > * | eventsList
unsigned int | positionInList

## Detailed Description

Tool class to store information about an event.

Used by events editor to indicate to EventsEditorItemsAreas that an event is displayed somewhere.

The documentation for this class was generated from the following files:

- EventsEditorItemsAreas.h
- EventsEditorItemsAreas.cpp