Game Develop C++ Platform: ImageFilesWatcher.h Source File

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ImageFilesWatcher.h
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1
6 #if defined(GD_IDE_ONLY) && !defined(GD_NO_WX_GUI)
7
8 #ifndef IMAGEFILESWATCHER_H
9 #define IMAGEFILESWATCHER_H
10
11 #ifdef __WXMSW__
12 #include <wx/msw/winundef.h>
13 #endif
14 #include <wx/fswatcher.h>
15 namespace gd { class Project; }
16
20 class GD_API ImageFilesWatcher : public wxFileSystemWatcher
21 {
22 public:
23 ImageFilesWatcher(const gd::Project & game_);
24
25 protected:
26 void OnChange(wxFileSystemWatcherEvent& event);
27
28 private:
29 const gd::Project & game;
30 };
31
32 #endif // IMAGEFILESWATCHER_H
33
34 #endif
35