Game Develop C++ Platform: Member List

| Game Develop C++ Platform Platform for developing native games based on OpenGL and SFML with Game Develop

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CommonConversionsExtension Member List

This is the complete list of members for CommonConversionsExtension, including all inherited members.

AddRuntimeObject(gd::ObjectMetadata &object, std::string className, CreateRuntimeObjectFunPtr createFun, DestroyRuntimeObjectFunPtr destroyFun) | ExtensionBase |
CommonConversionsExtension() (defined in CommonConversionsExtension) | CommonConversionsExtension |
ExtensionBase() (defined in ExtensionBase) | ExtensionBase | inline
GetDestroyRuntimeObjectFunction(std::string objectType) const | ExtensionBase |
GetRuntimeObjectCreationFunctionPtr(std::string objectType) const | ExtensionBase |
ObjectDeletedFromScene(RuntimeScene &scene, RuntimeObject *objectDeleted) | ExtensionBase | inlinevirtual
SceneLoaded(RuntimeScene &scene) | ExtensionBase | inlinevirtual
SceneUnloaded(RuntimeScene &scene) | ExtensionBase | inlinevirtual
ToBeNotifiedOnObjectDeletion() | ExtensionBase | inlinevirtual
~CommonConversionsExtension() (defined in CommonConversionsExtension) | CommonConversionsExtension | inlinevirtual
~ExtensionBase() (defined in ExtensionBase) | ExtensionBase | virtual