Game Develop C++ Platform: AutomatismsRuntimeSharedData Class Reference

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AutomatismsRuntimeSharedData Class Reference
Game engine

Base class for defining automatisms shared datas used at runtime. More...

`#include <AutomatismsRuntimeSharedData.h>`

## Public Member Functions

virtual boost::shared_ptr < AutomatismsRuntimeSharedData > | Clone () const

## Detailed Description

Base class for defining automatisms shared datas used at runtime.

Automatisms can use shared datas, as if they were extending the RuntimeScene members. Inherit from this class, and define an appropriate constructor, which will be called by the CreateRuntimeSharedDatas member function of AutomatismsharedDatas.

See Also
  AutomatismsharedDatas::CreateRuntimeSharedDatas

The documentation for this class was generated from the following file:

- AutomatismsRuntimeSharedData.h