Game Develop C++ Platform: CommonInstructionsTools.h File Reference

| Game Develop C++ Platform Platform for developing native games based on OpenGL and SFML with Game Develop

- Main Page
- Related Pages
- Modules
- Namespaces
- Classes
- Files

- File List
- File Members

All Classes Namespaces Files Functions Variables Typedefs Enumerations Groups Pages
Functions
CommonInstructionsTools.h File Reference
`#include <string>`

Go to the source code of this file.

## Functions

double GD_API | GDpriv::CommonInstructions::Random (int end)
bool GD_API | GDpriv::CommonInstructions::LogicalNegation (bool param)
double GD_API | GDpriv::CommonInstructions::ToDouble (const std::string &str)
std::string GD_API | GDpriv::CommonInstructions::ToString (double number)
std::string GD_API | GDpriv::CommonInstructions::LargeNumberToString (double number)
double GD_API | GDpriv::CommonInstructions::ToRad (double angle)
double GD_API | GDpriv::CommonInstructions::ToDeg (double angle)

## Detailed Description

Game Develop 2008-2013 Florian Rival (Flori.nosp@m.an.R.nosp@m.ival@.nosp@m.gmai.nosp@m.l.com)