Game Develop Core: EventsEditorItemsAreas.cpp File Reference

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EventsEditorItemsAreas.cpp File Reference
`#include "EventsEditorItemsAreas.h"`
`#include <wx/gdicmn.h>`
`#include <map>`
`#include "GDCore/Events/Event.h"`

## Functions

size_t | gd::hash_value (const gd::EventItem &a)
size_t | gd::hash_value (const gd::InstructionItem &a)
size_t | gd::hash_value (const InstructionListItem &a)
size_t | gd::hash_value (const ParameterItem &a)
size_t | gd::hash_value (const FoldingItem &a)

## Detailed Description

Game Develop 2008-2014 Florian Rival (Flori.nosp@m.an.R.nosp@m.ival@.nosp@m.gmai.nosp@m.l.com)