Game Develop Core: gd::ResourcesUnmergingHelper Class Reference

| Game Develop Core Core library for developing platforms and tools compatible with Game Develop.

- Main Page
- Modules
- Classes

- Class List
- Class Index
- Class Hierarchy

All Classes Files Functions Variables Typedefs Enumerations Macros Groups Pages
Public Member Functions | List of all members
gd::ResourcesUnmergingHelper Class Reference
IDE Classes ( Classes to be used to implement a development environment )

Helper used to regenerate resources filename from a "portable" game. More...

`#include <ResourcesUnmergingHelper.h>`

Inheritance diagram for gd::ResourcesUnmergingHelper:
[legend]

## Public Member Functions

| ResourcesUnmergingHelper (std::string newDirectory_)
virtual void | ExposeResource (std::string &resource)
virtual void | ExposeImage (std::string &imageName)
virtual void | ExposeShader (std::string &shaderName)

## Detailed Description

Helper used to regenerate resources filename from a "portable" game.

See Also
  ArbitraryResourceWorker

## Member Function Documentation

void gd::ResourcesUnmergingHelper::ExposeResource | ( | std::string & | resource) |  |

virtual

ResourcesUnmergingHelper modify each resouce path.

Implements gd::ArbitraryResourceWorker.

The documentation for this class was generated from the following files:

- ResourcesUnmergingHelper.h
- ResourcesUnmergingHelper.cpp