Game Develop C++ Platform: Member List

| Game Develop C++ Platform Platform for developing native games based on OpenGL and SFML with Game Develop

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RuntimeContext Member List

This is the complete list of members for RuntimeContext, including all inherited members.

AddObjectListToMap(const std::string &objectName, std::vector< RuntimeObject * > &list) (defined in RuntimeContext) | RuntimeContext |
ClearObjectListsMap() (defined in RuntimeContext) | RuntimeContext |
GetGameVariables() | RuntimeContext |
GetObjectsRawPointers(const std::string &name) | RuntimeContext |
GetSceneVariables() | RuntimeContext |
ReturnObjectListsMap() (defined in RuntimeContext) | RuntimeContext |
RuntimeContext(RuntimeScene *scene_) | RuntimeContext | inline
scene | RuntimeContext |
StartNewFrame() | RuntimeContext |
TriggerOnce(unsigned int conditionId) | RuntimeContext |
~RuntimeContext() (defined in RuntimeContext) | RuntimeContext | inlinevirtual