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					<Add option="-lsfml-network-d" />
					<Add option="-lsfml-window-d" />
					<Add option="-lsfml-system-d" />
					<Add option="-framework OpenGL" />
					<Add option="-dynamiclib" />
					<Add library="..\..\..\libs\SFML\extlibs\libs-osx\Frameworks\sndfile.framework\sndfile" />
					<Add library="..\..\..\libs\SFML\extlibs\libs-osx\lib\libGLEW.a" />
					<Add library="..\..\..\libs\SFML\extlibs\libs-osx\lib\libjpeg.a" />
					<Add directory="..\..\Runtime\bin\debug" />
					<Add directory="..\..\..\libs\sfml\lib" />
				</Linker>
				<ExtraCommands>
					<Add after="install_name_tool -change ../Runtime/bin/release/libgdl.dylib libgdl.dylib ../../Runtime/bin/debug/Network.xgdm" />
					<Add after="install_name_tool -change @executable_path/../Frameworks/sndfile.framework/Versions/A/sndfile sndfile ../../Runtime/bin/debug/Network.xgdm" />
				</ExtraCommands>
			</Target>
		</Build>
		<Compiler>
			<Add directory="..\..\GDL" />
			<Add directory="C:\Libs\SFML\include" />
			<Add directory="C:\Libs\boost_1_43_0" />
		</Compiler>
		<Linker>
			<Add directory="C:\Libs\SFML\bin-mingw-debug\lib" />
			<Add directory="C:\Libs\SFML\bin-mingw-release\lib" />
		</Linker>
		<Unit filename="ErrorManager.cpp" />
		<Unit filename="ErrorManager.h" />
		<Unit filename="Extension.cpp" />
		<Unit filename="NetworkActions.cpp" />
		<Unit filename="NetworkActions.h" />
		<Unit filename="NetworkAutomatism.cpp" />
		<Unit filename="NetworkAutomatism.h" />
		<Unit filename="NetworkAutomatismActions.cpp" />
		<Unit filename="NetworkAutomatismActions.h" />
		<Unit filename="NetworkAutomatismEditor.cpp" />
		<Unit filename="NetworkAutomatismEditor.h" />
		<Unit filename="NetworkExpressions.cpp" />
		<Unit filename="NetworkExpressions.h" />
		<Unit filename="NetworkManager.cpp" />
		<Unit filename="NetworkManager.h" />
		<Unit filename="ReceivedDataManager.cpp" />
		<Unit filename="ReceivedDataManager.h" />
		<Unit filename="RuntimeSceneNetworkDatas.cpp" />
		<Unit filename="RuntimeSceneNetworkDatas.h" />
		<Unit filename="SceneNetworkDatas.cpp" />
		<Unit filename="SceneNetworkDatas.h" />
		<Extensions>
			<code_completion />
			<envvars />
			<debugger />
			<lib_finder disable_auto="1" />
			<DoxyBlocks>
				<comment_style block="0" line="0" />
				<doxyfile_project output_directory="doc" />
				<doxyfile_build />
				<doxyfile_warnings />
				<doxyfile_output />
				<doxyfile_dot />
				<general />
			</DoxyBlocks>
			<wxsmith version="1">
				<resources>
					<wxDialog wxs="wxsmith/NetworkAutomatismEditor.wxs" src="NetworkAutomatismEditor.cpp" hdr="NetworkAutomatismEditor.h" fwddecl="0" i18n="1" name="NetworkAutomatismEditor" language="CPP" />
				</resources>
			</wxsmith>
		</Extensions>
	</Project>
</CodeBlocks_project_file>
