Box2D: b2Vec3 Struct Reference

# b2Vec3 Struct Reference

A 2D column vector with 3 elements. More...

`#include <b2Math.h>`

List of all members.

## Public Member Functions

| b2Vec3 ()
| Default constructor does nothing (for performance).
| b2Vec3 (float32 x, float32 y, float32 z)
| Construct using coordinates.
void | SetZero ()
| Set this vector to all zeros.
void | Set (float32 x_, float32 y_, float32 z_)
| Set this vector to some specified coordinates.
b2Vec3 | operator- () const
| Negate this vector.
void | operator+= (const b2Vec3 &v)
| Add a vector to this vector.
void | operator-= (const b2Vec3 &v)
| Subtract a vector from this vector.
void | operator*= (float32 s)
| Multiply this vector by a scalar.

## Public Attributes

float32 | x
float32 | y
float32 | z

## Detailed Description

A 2D column vector with 3 elements.

## Constructor & Destructor Documentation

b2Vec3::b2Vec3 | ( |  | ) | `[inline]`

Default constructor does nothing (for performance).

b2Vec3::b2Vec3 | ( | float32 | x,
|  | float32 | y,
|  | float32 | z |
| ) |  |  | `[inline]`

Construct using coordinates.

## Member Function Documentation

void b2Vec3::operator*= | ( | float32 | s | ) | `[inline]`

Multiply this vector by a scalar.

void b2Vec3::operator+= | ( | const b2Vec3 & | v | ) | `[inline]`

Add a vector to this vector.

b2Vec3 b2Vec3::operator- | ( |  | ) | const`[inline]`

Negate this vector.

void b2Vec3::operator-= | ( | const b2Vec3 & | v | ) | `[inline]`

Subtract a vector from this vector.

void b2Vec3::Set | ( | float32 | x_,
|  | float32 | y_,
|  | float32 | z_ |
| ) |  |  | `[inline]`

Set this vector to some specified coordinates.

void b2Vec3::SetZero | ( |  | ) | `[inline]`

Set this vector to all zeros.

## Member Data Documentation

float32 b2Vec3::x

float32 b2Vec3::y

float32 b2Vec3::z

The documentation for this struct was generated from the following file:

- Box2D/Box2D/Common/b2Math.h