/** \file
 *  Game Develop
 *  2008-2011 Florian Rival (Florian.Rival@gmail.com)
 */
/**
 * @file constantes.h
 * Some constantes. Rather deprecated, do not add anymore constantes here.
 */

#ifndef CONSTANTES_H_INCLUDED
#define CONSTANTES_H_INCLUDED

    #define NB_DIRECTION        8   // Nombre de directions au max pour 1 objet
    #define MAX_CANAUX_SON      16
    #define MAX_CANAUX_MUSIC    16

#endif // CONSTANTES_H_INCLUDED
