Box2D: b2PolygonContact Class Reference

# b2PolygonContact Class Reference

`#include <b2PolygonContact.h>`

Inheritance diagram for b2PolygonContact:

List of all members.

## Public Member Functions

| b2PolygonContact (b2Fixture *fixtureA, b2Fixture *fixtureB)
| ~b2PolygonContact ()
void | Evaluate (b2Manifold *manifold, const b2Transform &xfA, const b2Transform &xfB)
| Evaluate this contact with your own manifold and transforms.

## Static Public Member Functions

static b2Contact * | Create (b2Fixture *fixtureA, b2Fixture *fixtureB, b2BlockAllocator *allocator)
static void | Destroy (b2Contact *contact, b2BlockAllocator *allocator)

## Constructor & Destructor Documentation

b2PolygonContact::b2PolygonContact | ( | b2Fixture * | fixtureA,
|  | b2Fixture * | fixtureB |
| ) |  |  |

b2PolygonContact::~b2PolygonContact | ( |  | ) | `[inline]`

## Member Function Documentation

b2Contact * b2PolygonContact::Create | ( | b2Fixture * | fixtureA,
|  | b2Fixture * | fixtureB,
|  | b2BlockAllocator * | allocator |
| ) |  |  | `[static]`

Reimplemented from b2Contact.

void b2PolygonContact::Destroy | ( | b2Contact * | contact,
|  | b2BlockAllocator * | allocator |
| ) |  |  | `[static]`

Reimplemented from b2Contact.

void b2PolygonContact::Evaluate | ( | b2Manifold * | manifold,
|  | const b2Transform & | xfA,
|  | const b2Transform & | xfB |
| ) |  |  | `[virtual]`

Evaluate this contact with your own manifold and transforms.

Implements b2Contact.

The documentation for this class was generated from the following files:

- Box2D/Box2D/Dynamics/Contacts/b2PolygonContact.h
- Box2D/Box2D/Dynamics/Contacts/b2PolygonContact.cpp