/**
 * nWidgets
 *
 *  Par Florian "4ian" Rival
 *
 */
/**
 *
 * TextInput is a class to get a text from the user
 */

#include "MessageBox.h"
#include "nStyle.h"
#include "dlib/gui_widgets.h"
#include "ColorBox.h"
#include <sstream>
#include <string>
#include "TextInput.h"

using namespace std;
using namespace dlib;

namespace nw
{
////////////////////////////////////////////////////////////
/// Constructor
////////////////////////////////////////////////////////////
TextInput::TextInput( string title, string message, string & result_ ) :
        drawable_window( false ),
        whitePnl( *this, rectangle( 0, 0, 100, 200 ), 255, 255, 255 ),
        line( *this, rectangle( 0, 0, 0, 0 ), 223, 223, 223 ),
        messageTxt( *this ),
        okBt( *this ),
        textEdit( *this),
        result(result_)
{
    okBt.set_pos( 10, 60 );
    okBt.set_size( 50, 20 );
    okBt.set_name( "Ok" );
    BtStyle style;
    okBt.set_style(style);


    // lets put the label 5 pixels below the button
    messageTxt.set_pos( 5, 5 );
    messageTxt.set_text( message );
    rectangle msg_rect = messageTxt.get_rect();

    whitePnl.set_rect( rectangle( 0, 0, msg_rect.width() + 10, msg_rect.height() + 15+50 ) );

    line.set_rect( rectangle( 0, msg_rect.height() + 15+50, msg_rect.width() + 10, msg_rect.height() + 15+50 ) );

    textEdit.set_pos( 5, msg_rect.height() + 20);
    textEdit.set_width( msg_rect.width()-5 );

    if ( msg_rect.width() >= 60 )
        okBt.set_pos( msg_rect.width() / 2 + msg_rect.left() - okBt.width() / 2, msg_rect.bottom() + 20+50 );
    else
        okBt.set_pos( 20, msg_rect.bottom() + 20+50 );

    // set which function should get called when the button gets clicked.  In this case we want
    // the on_button_clicked member to be called on *this.
    okBt.set_click_handler( *this, &TextInput::on_button_clicked );

    // set the size of this window
    rectangle size = okBt.get_rect() + msg_rect;
    set_size( size.width() + 10, size.height() + 15 );

    //Set the background of this window
    set_background_color( 240, 240, 240 );

    set_title( title );
    show();
}

////////////////////////////////////////////////////////////
/// Destructor
////////////////////////////////////////////////////////////
TextInput::~TextInput()
{
    close_window();
}

////////////////////////////////////////////////////////////
/// Fermeture
////////////////////////////////////////////////////////////
void TextInput::on_button_clicked()
{
    result = textEdit.g
    close_window();
}

} //namespace nw
