Box2D: Member List

# b2RevoluteJoint Member List

This is the complete list of members for b2RevoluteJoint, including all inherited members.

b2Body class | b2Joint | `[friend]`
b2GearJoint class | b2RevoluteJoint | `[friend]`
b2Island class | b2Joint | `[friend]`
b2Joint class | b2RevoluteJoint | `[friend]`
b2Joint::b2Joint(const b2JointDef *def) | b2Joint | `[protected]`
b2RevoluteJoint(const b2RevoluteJointDef *def) | b2RevoluteJoint | `[protected]`
b2World class | b2Joint | `[friend]`
Create(const b2JointDef *def, b2BlockAllocator *allocator) | b2Joint | `[protected, static]`
Destroy(b2Joint *joint, b2BlockAllocator *allocator) | b2Joint | `[protected, static]`
EnableLimit(bool flag) | b2RevoluteJoint |
EnableMotor(bool flag) | b2RevoluteJoint |
GetAnchorA() const | b2RevoluteJoint | `[virtual]`
GetAnchorB() const | b2RevoluteJoint | `[virtual]`
GetBodyA() | b2Joint | `[inline]`
GetBodyB() | b2Joint | `[inline]`
GetJointAngle() const | b2RevoluteJoint |
GetJointSpeed() const | b2RevoluteJoint |
GetLowerLimit() const | b2RevoluteJoint |
GetMotorSpeed() const | b2RevoluteJoint | `[inline]`
GetMotorTorque() const | b2RevoluteJoint |
GetNext() | b2Joint | `[inline]`
GetReactionForce(float32 inv_dt) const | b2RevoluteJoint | `[virtual]`
GetReactionTorque(float32 inv_dt) const | b2RevoluteJoint | `[virtual]`
GetType() const | b2Joint | `[inline]`
GetUpperLimit() const | b2RevoluteJoint |
GetUserData() const | b2Joint | `[inline]`
InitVelocityConstraints(const b2TimeStep &step) | b2RevoluteJoint | `[protected, virtual]`
IsActive() const | b2Joint |
IsLimitEnabled() const | b2RevoluteJoint |
IsMotorEnabled() const | b2RevoluteJoint |
m_bodyA | b2Joint | `[protected]`
m_bodyB | b2Joint | `[protected]`
m_collideConnected | b2Joint | `[protected]`
m_edgeA | b2Joint | `[protected]`
m_edgeB | b2Joint | `[protected]`
m_enableLimit | b2RevoluteJoint | `[protected]`
m_enableMotor | b2RevoluteJoint | `[protected]`
m_impulse | b2RevoluteJoint | `[protected]`
m_invIA | b2Joint | `[protected]`
m_invIB | b2Joint | `[protected]`
m_invMassA | b2Joint | `[protected]`
m_invMassB | b2Joint | `[protected]`
m_islandFlag | b2Joint | `[protected]`
m_limitState | b2RevoluteJoint | `[protected]`
m_localAnchor1 | b2RevoluteJoint | `[protected]`
m_localAnchor2 | b2RevoluteJoint | `[protected]`
m_localCenterA | b2Joint | `[protected]`
m_localCenterB | b2Joint | `[protected]`
m_lowerAngle | b2RevoluteJoint | `[protected]`
m_mass | b2RevoluteJoint | `[protected]`
m_maxMotorTorque | b2RevoluteJoint | `[protected]`
m_motorImpulse | b2RevoluteJoint | `[protected]`
m_motorMass | b2RevoluteJoint | `[protected]`
m_motorSpeed | b2RevoluteJoint | `[protected]`
m_next | b2Joint | `[protected]`
m_prev | b2Joint | `[protected]`
m_referenceAngle | b2RevoluteJoint | `[protected]`
m_type | b2Joint | `[protected]`
m_upperAngle | b2RevoluteJoint | `[protected]`
m_userData | b2Joint | `[protected]`
SetLimits(float32 lower, float32 upper) | b2RevoluteJoint |
SetMaxMotorTorque(float32 torque) | b2RevoluteJoint |
SetMotorSpeed(float32 speed) | b2RevoluteJoint |
SetUserData(void *data) | b2Joint | `[inline]`
SolvePositionConstraints(float32 baumgarte) | b2RevoluteJoint | `[protected, virtual]`
SolveVelocityConstraints(const b2TimeStep &step) | b2RevoluteJoint | `[protected, virtual]`
~b2Joint() | b2Joint | `[inline, protected, virtual]`