00001 00027 #ifndef AESACTIONS_H_INCLUDED 00028 #define AESACTIONS_H_INCLUDED 00029 00030 class RuntimeScene; 00031 class ObjectsConcerned; 00032 class Instruction; 00033 class Evaluateur; 00034 00035 bool ActLaunchFunction( RuntimeScene & scene, ObjectsConcerned & objectsConcerned, const Instruction & action ); 00036 bool ActLaunchFunctionFromExpression( RuntimeScene & scene, ObjectsConcerned & objectsConcerned, const Instruction & action ); 00037 00038 #endif // AESACTIONS_H_INCLUDED