<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="8,00"
	Name="SPARK (not to compile)"
	ProjectGUID="{4323BB69-DA5B-468B-A873-47481E71C451}"
	RootNamespace="SPARK"
	Keyword="ManagedCProj"
	>
	<Platforms>
		<Platform
			Name="Win32"
		/>
	</Platforms>
	<ToolFiles>
	</ToolFiles>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
			IntermediateDirectory="$(ConfigurationName)"
			ConfigurationType="1"
			CharacterSet="1"
			ManagedExtensions="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				AdditionalIncludeDirectories="$(SolutionDir)\include"
				PreprocessorDefinitions="WIN32;_DEBUG"
				RuntimeLibrary="3"
				WarningLevel="3"
				DebugInformationFormat="3"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="$(NoInherit)"
				LinkIncremental="2"
				GenerateDebugInformation="true"
				AssemblyDebug="1"
				TargetMachine="1"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCWebDeploymentTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
			IntermediateDirectory="$(ConfigurationName)"
			ConfigurationType="1"
			CharacterSet="1"
			ManagedExtensions="1"
			WholeProgramOptimization="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				AdditionalIncludeDirectories="&quot;$(SolutionDir)/include&quot;"
				PreprocessorDefinitions="WIN32;NDEBUG"
				RuntimeLibrary="2"
				WarningLevel="3"
				DebugInformationFormat="3"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="$(NoInherit)"
				LinkIncremental="1"
				GenerateDebugInformation="true"
				TargetMachine="1"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCWebDeploymentTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter
			Name="Fichiers sources"
			Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
			UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
			>
			<Filter
				Name="Core"
				>
				<File
					RelativePath="..\..\..\src\Core\SPK_BufferHandler.cpp"
					>
				</File>
				<File
					RelativePath="..\..\..\src\Core\SPK_DEF.cpp"
					>
				</File>
				<File
					RelativePath="..\..\..\src\Core\SPK_Emitter.cpp"
					>
				</File>
				<File
					RelativePath="..\..\..\src\Core\SPK_Factory.cpp"
					>
				</File>
				<File
					RelativePath="..\..\..\src\Core\SPK_Group.cpp"
					>
				</File>
				<File
					RelativePath="..\..\..\src\Core\SPK_Model.cpp"
					>
				</File>
				<File
					RelativePath="..\..\..\src\Core\SPK_Modifier.cpp"
					>
				</File>
				<File
					RelativePath="..\..\..\src\Core\SPK_Particle.cpp"
					>
				</File>
				<File
					RelativePath="..\..\..\src\Core\SPK_Registerable.cpp"
					>
				</File>
				<File
					RelativePath="..\..\..\src\Core\SPK_Renderer.cpp"
					>
				</File>
				<File
					RelativePath="..\..\..\src\Core\SPK_System.cpp"
					>
				</File>
				<File
					RelativePath="..\..\..\src\Core\SPK_Transformable.cpp"
					>
				</File>
				<File
					RelativePath="..\..\..\src\Core\SPK_Vector3D.cpp"
					>
				</File>
				<File
					RelativePath="..\..\..\src\Core\SPK_Zone.cpp"
					>
				</File>
			</Filter>
			<Filter
				Name="Extensions"
				>
				<Filter
					Name="Modifier"
					>
					<File
						RelativePath="..\..\..\src\Extensions\Modifiers\SPK_Collision.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\Extensions\Modifiers\SPK_Destroyer.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\Extensions\Modifiers\SPK_LinearForce.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\Extensions\Modifiers\SPK_ModifierGroup.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\Extensions\Modifiers\SPK_Obstacle.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\Extensions\Modifiers\SPK_PointMass.cpp"
						>
					</File>
				</Filter>
				<Filter
					Name="Emitter"
					>
					<File
						RelativePath="..\..\..\src\Extensions\Emitters\SPK_NormalEmitter.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\Extensions\Emitters\SPK_RandomEmitter.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\Extensions\Emitters\SPK_SphericEmitter.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\Extensions\Emitters\SPK_StraightEmitter.cpp"
						>
					</File>
				</Filter>
				<Filter
					Name="Renderer"
					>
					<File
						RelativePath="..\..\..\src\Extensions\Renderers\SPK_Oriented3DRendererInterface.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\Extensions\Renderers\SPK_QuadRendererInterface.cpp"
						>
					</File>
				</Filter>
				<Filter
					Name="Zone"
					>
					<File
						RelativePath="..\..\..\src\Extensions\Zones\SPK_AABox.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\Extensions\Zones\SPK_Cylinder.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\Extensions\Zones\SPK_Line.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\Extensions\Zones\SPK_Plane.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\Extensions\Zones\SPK_Point.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\Extensions\Zones\SPK_Sphere.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\Extensions\Zones\SPK_ZoneIntersection.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\Extensions\Zones\SPK_ZoneUnion.cpp"
						>
					</File>
				</Filter>
			</Filter>
			<Filter
				Name="RenderingAPIs"
				>
				<Filter
					Name="Irrlicht"
					>
					<File
						RelativePath="..\..\..\src\RenderingAPIs\Irrlicht\SPK_IRRBuffer.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\RenderingAPIs\Irrlicht\SPK_IRRLineRenderer.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\RenderingAPIs\Irrlicht\SPK_IRRPointRenderer.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\RenderingAPIs\Irrlicht\SPK_IRRQuadRenderer.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\RenderingAPIs\Irrlicht\SPK_IRRRenderer.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\RenderingAPIs\Irrlicht\SPK_IRRSystem.cpp"
						>
					</File>
				</Filter>
				<Filter
					Name="OpenGL"
					>
					<File
						RelativePath="..\..\..\src\RenderingAPIs\OpenGL\SPK_GLExtHandler.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\RenderingAPIs\OpenGL\SPK_GLLineRenderer.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\RenderingAPIs\OpenGL\SPK_GLLineTrailRenderer.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\RenderingAPIs\OpenGL\SPK_GLPointRenderer.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\RenderingAPIs\OpenGL\SPK_GLQuadRenderer.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\RenderingAPIs\OpenGL\SPK_GLRenderer.cpp"
						>
					</File>
				</Filter>
				<Filter
					Name="SFML"
					>
					<File
						RelativePath="..\..\..\src\RenderingAPIs\SFML\SPK_SFMLDrawableRenderer.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\RenderingAPIs\SFML\SPK_SFMLLineRenderer.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\RenderingAPIs\SFML\SPK_SFMLPointRenderer.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\RenderingAPIs\SFML\SPK_SFMLQuadRenderer.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\RenderingAPIs\SFML\SPK_SFMLRenderer.cpp"
						>
					</File>
					<File
						RelativePath="..\..\..\src\RenderingAPIs\SFML\SPK_SFMLSystem.cpp"
						>
					</File>
				</Filter>
			</Filter>
		</Filter>
		<Filter
			Name="Fichiers d&apos;en-tête"
			Filter="h;hpp;hxx;hm;inl;inc;xsd"
			UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
			>
			<File
				RelativePath="..\..\..\include\SPK.h"
				>
			</File>
			<File
				RelativePath="..\..\..\include\SPK_GL.h"
				>
			</File>
			<File
				RelativePath="..\..\..\include\SPK_IRR.h"
				>
			</File>
			<File
				RelativePath="..\..\..\include\SPK_SFML.h"
				>
			</File>
			<Filter
				Name="Core"
				>
				<File
					RelativePath="..\..\..\include\Core\SPK_ArrayBuffer.h"
					>
				</File>
				<File
					RelativePath="..\..\..\include\Core\SPK_Buffer.h"
					>
				</File>
				<File
					RelativePath="..\..\..\include\Core\SPK_BufferHandler.h"
					>
				</File>
				<File
					RelativePath="..\..\..\include\Core\SPK_DEF.h"
					>
				</File>
				<File
					RelativePath="..\..\..\include\Core\SPK_Emitter.h"
					>
				</File>
				<File
					RelativePath="..\..\..\include\Core\SPK_Factory.h"
					>
				</File>
				<File
					RelativePath="..\..\..\include\Core\SPK_Group.h"
					>
				</File>
				<File
					RelativePath="..\..\..\include\Core\SPK_Model.h"
					>
				</File>
				<File
					RelativePath="..\..\..\include\Core\SPK_Modifier.h"
					>
				</File>
				<File
					RelativePath="..\..\..\include\Core\SPK_Particle.h"
					>
				</File>
				<File
					RelativePath="..\..\..\include\Core\SPK_Pool.h"
					>
				</File>
				<File
					RelativePath="..\..\..\include\Core\SPK_Registerable.h"
					>
				</File>
				<File
					RelativePath="..\..\..\include\Core\SPK_RegWrapper.h"
					>
				</File>
				<File
					RelativePath="..\..\..\include\Core\SPK_Renderer.h"
					>
				</File>
				<File
					RelativePath="..\..\..\include\Core\SPK_System.h"
					>
				</File>
				<File
					RelativePath="..\..\..\include\Core\SPK_Transformable.h"
					>
				</File>
				<File
					RelativePath="..\..\..\include\Core\SPK_Vector3D.h"
					>
				</File>
				<File
					RelativePath="..\..\..\include\Core\SPK_Zone.h"
					>
				</File>
			</Filter>
			<Filter
				Name="Extensions"
				>
				<Filter
					Name="Modifier"
					>
					<File
						RelativePath="..\..\..\include\Extensions\Modifiers\SPK_Collision.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\Extensions\Modifiers\SPK_Destroyer.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\Extensions\Modifiers\SPK_LinearForce.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\Extensions\Modifiers\SPK_ModifierGroup.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\Extensions\Modifiers\SPK_Obstacle.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\Extensions\Modifiers\SPK_PointMass.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Emitter"
					>
					<File
						RelativePath="..\..\..\include\Extensions\Emitters\SPK_NormalEmitter.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\Extensions\Emitters\SPK_RandomEmitter.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\Extensions\Emitters\SPK_SphericEmitter.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\Extensions\Emitters\SPK_StraightEmitter.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Zone"
					>
					<File
						RelativePath="..\..\..\include\Extensions\Zones\SPK_AABox.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\Extensions\Zones\SPK_Cylinder.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\Extensions\Zones\SPK_Line.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\Extensions\Zones\SPK_Plane.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\Extensions\Zones\SPK_Point.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\Extensions\Zones\SPK_Sphere.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\Extensions\Zones\SPK_ZoneIntersection.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\Extensions\Zones\SPK_ZoneUnion.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Renderer"
					>
					<File
						RelativePath="..\..\..\include\Extensions\Renderers\SPK_LineRendererInterface.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\Extensions\Renderers\SPK_Oriented2DRendererInterface.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\Extensions\Renderers\SPK_Oriented3DRendererInterface.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\Extensions\Renderers\SPK_PointRendererInterface.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\Extensions\Renderers\SPK_QuadRendererInterface.h"
						>
					</File>
				</Filter>
			</Filter>
			<Filter
				Name="RenderingAPIs"
				>
				<Filter
					Name="Irrlicht"
					>
					<File
						RelativePath="..\..\..\include\RenderingAPIs\Irrlicht\SPK_IRR_DEF.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\RenderingAPIs\Irrlicht\SPK_IRRBuffer.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\RenderingAPIs\Irrlicht\SPK_IRRLineRenderer.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\RenderingAPIs\Irrlicht\SPK_IRRPointRenderer.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\RenderingAPIs\Irrlicht\SPK_IRRQuadRenderer.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\RenderingAPIs\Irrlicht\SPK_IRRRenderer.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\RenderingAPIs\Irrlicht\SPK_IRRSystem.h"
						>
					</File>
				</Filter>
				<Filter
					Name="OpenGL"
					>
					<File
						RelativePath="..\..\..\include\RenderingAPIs\OpenGL\SPK_GL_DEF.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\RenderingAPIs\OpenGL\SPK_GLExtHandler.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\RenderingAPIs\OpenGL\SPK_GLLineRenderer.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\RenderingAPIs\OpenGL\SPK_GLLineTrailRenderer.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\RenderingAPIs\OpenGL\SPK_GLPointRenderer.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\RenderingAPIs\OpenGL\SPK_GLQuadRenderer.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\RenderingAPIs\OpenGL\SPK_GLRenderer.h"
						>
					</File>
				</Filter>
				<Filter
					Name="SFML"
					>
					<File
						RelativePath="..\..\..\include\RenderingAPIs\SFML\SPK_SFML_DEF.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\RenderingAPIs\SFML\SPK_SFML_GLOBAL.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\RenderingAPIs\SFML\SPK_SFMLDrawableRenderer.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\RenderingAPIs\SFML\SPK_SFMLLineRenderer.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\RenderingAPIs\SFML\SPK_SFMLPointRenderer.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\RenderingAPIs\SFML\SPK_SFMLQuadRenderer.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\RenderingAPIs\SFML\SPK_SFMLRenderer.h"
						>
					</File>
					<File
						RelativePath="..\..\..\include\RenderingAPIs\SFML\SPK_SFMLSystem.h"
						>
					</File>
				</Filter>
			</Filter>
		</Filter>
		<Filter
			Name="Fichiers de ressources"
			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
			UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
			>
		</Filter>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>
