//////////////////////////////////////////////////////////////////////////////////
// SPARK particle engine														//
// Copyright (C) 2008-2009 - Julien Fryer - julienfryer@gmail.com				//
//																				//
// This software is provided 'as-is', without any express or implied			//
// warranty.  In no event will the authors be held liable for any damages		//
// arising from the use of this software.										//
//																				//
// Permission is granted to anyone to use this software for any purpose,		//
// including commercial applications, and to alter it and redistribute it		//
// freely, subject to the following restrictions:								//
//																				//
// 1. The origin of this software must not be misrepresented; you must not		//
//    claim that you wrote the original software. If you use this software		//
//    in a product, an acknowledgment in the product documentation would be		//
//    appreciated but is not required.											//
// 2. Altered source versions must be plainly marked as such, and must not be	//
//    misrepresented as being the original software.							//
// 3. This notice may not be removed or altered from any source distribution.	//
//////////////////////////////////////////////////////////////////////////////////

#include "Extensions/Renderers/SPK_QuadRendererInterface.h"

namespace SPK
{
	QuadRendererInterface::QuadRendererInterface(float scaleX,float scaleY) :
		scaleX(scaleX),
		scaleY(scaleY),
		texturingMode(TEXTURE_NONE),
		textureAtlasNbX(1),
		textureAtlasNbY(1),
		textureAtlasW(1.0f),
		textureAtlasH(1.0f)
	{}

	void QuadRendererInterface::setAtlasDimensions(size_t nbX,size_t nbY)
	{
		textureAtlasNbX = nbX;
		textureAtlasNbY = nbY;
		textureAtlasW = 1.0f / nbX;
		textureAtlasH = 1.0f / nbY;
	}
}
