dlib C++ Library - md5_kernel_1.cpp

    // Copyright (C) 2003  Davis E. King (davisking@users.sourceforge.net)
    // License: Boost Software License   See LICENSE.txt for the full license.
    #ifndef DLIB_MD5_KERNEL_1_CPp_
    #define DLIB_MD5_KERNEL_1_CPp_
    #include "md5_kernel_1.h"
    #include "../uintn.h"

    #include <sstream>

    namespace dlib
    {

    // ----------------------------------------------------------------------------------------
    // ----------------------------------------------------------------------------------------
    // ----------------------------------------------------------------------------------------

        namespace md5_stuff
        {

            inline uint32 F (
                uint32 x,
                uint32 y,
                uint32 z
            )
            {
                return ( (x&y) | ((~x)&z) );
            }

        // ------------------------------------------------------------------------------------

            inline uint32 G (
                uint32 x,
                uint32 y,
                uint32 z
            )
            {
                return ( (x&z) | (y&(~z)) );
            }

        // ------------------------------------------------------------------------------------

            inline uint32 H (
                uint32 x,
                uint32 y,
                uint32 z
            )
            {
                return ( x^y^z );
            }

        // ------------------------------------------------------------------------------------

            inline uint32 I (
                uint32 x,
                uint32 y,
                uint32 z
            )
            {
                return ( y ^ (x|(~z)) );
            }

        // ------------------------------------------------------------------------------------

            inline uint32 rotate_left (
                uint32 x,
                uint32 n
            )
            {
                return  ( (x<<n) | (x>>(32-n)) );
            }

        // ------------------------------------------------------------------------------------

            inline void FF (
                uint32& a,
                uint32 b,
                uint32 c,
                uint32 d,
                uint32 x,
                uint32 s,
                uint32 ac
            )
            {
                a += F(b, c, d) + x + ac;
                a = rotate_left(a, s);
                a += b;
            }

        // ------------------------------------------------------------------------------------

            inline void GG (
                uint32& a,
                uint32 b,
                uint32 c,
                uint32 d,
                uint32 x,
                uint32 s,
                uint32 ac
            )
            {
                a += G(b, c, d) + x + ac;
                a = rotate_left(a, s);
                a += b;
            }

        // ------------------------------------------------------------------------------------

            inline void HH (
                uint32& a,
                uint32 b,
                uint32 c,
                uint32 d,
                uint32 x,
                uint32 s,
                uint32 ac
            )
            {
                a += H(b, c, d) + x + ac;
                a = rotate_left(a, s);
                a += b;
            }

        // ------------------------------------------------------------------------------------

            inline void II (
                uint32& a,
                uint32 b,
                uint32 c,
                uint32 d,
                uint32 x,
                uint32 s,
                uint32 ac
            )
            {
                a += I(b, c, d) + x + ac;
                a = rotate_left(a, s);
                a += b;
            }

        // ------------------------------------------------------------------------------------

            void scramble_block (
                uint32& a,
                uint32& b,
                uint32& c,
                uint32& d,
                uint32* x
            )
            {
                const uint32 S11 = 7;
                const uint32 S12 = 12;
                const uint32 S13 = 17;
                const uint32 S14 = 22;
                const uint32 S21 = 5;
                const uint32 S22 = 9;
                const uint32 S23 = 14;
                const uint32 S24 = 20;
                const uint32 S31 = 4;
                const uint32 S32 = 11;
                const uint32 S33 = 16;
                const uint32 S34 = 23;
                const uint32 S41 = 6;
                const uint32 S42 = 10;
                const uint32 S43 = 15;
                const uint32 S44 = 21;

                // round 1
                FF (a, b, c, d, x[ 0], S11, 0xd76aa478); // 1
                FF (d, a, b, c, x[ 1], S12, 0xe8c7b756); // 2
                FF (c, d, a, b, x[ 2], S13, 0x242070db); // 3
                FF (b, c, d, a, x[ 3], S14, 0xc1bdceee); // 4
                FF (a, b, c, d, x[ 4], S11, 0xf57c0faf); // 5
                FF (d, a, b, c, x[ 5], S12, 0x4787c62a); // 6
                FF (c, d, a, b, x[ 6], S13, 0xa8304613); // 7
                FF (b, c, d, a, x[ 7], S14, 0xfd469501); // 8
                FF (a, b, c, d, x[ 8], S11, 0x698098d8); // 9
                FF (d, a, b, c, x[ 9], S12, 0x8b44f7af); // 10
                FF (c, d, a, b, x[10], S13, 0xffff5bb1); // 11
                FF (b, c, d, a, x[11], S14, 0x895cd7be); // 12
                FF (a, b, c, d, x[12], S11, 0x6b901122); // 13
                FF (d, a, b, c, x[13], S12, 0xfd987193); // 14
                FF (c, d, a, b, x[14], S13, 0xa679438e); // 15
                FF (b, c, d, a, x[15], S14, 0x49b40821); // 16

                // Round 2
                GG (a, b, c, d, x[ 1], S21, 0xf61e2562); // 17
                GG (d, a, b, c, x[ 6], S22, 0xc040b340); // 18
                GG (c, d, a, b, x[11], S23, 0x265e5a51); // 19
                GG (b, c, d, a, x[ 0], S24, 0xe9b6c7aa); // 20
                GG (a, b, c, d, x[ 5], S21, 0xd62f105d); // 21
                GG (d, a, b, c, x[10], S22,  0x2441453); // 22
                GG (c, d, a, b, x[15], S23, 0xd8a1e681); // 23
                GG (b, c, d, a, x[ 4], S24, 0xe7d3fbc8); // 24
                GG (a, b, c, d, x[ 9], S21, 0x21e1cde6); // 25
                GG (d, a, b, c, x[14], S22, 0xc33707d6); // 26
                GG (c, d, a, b, x[ 3], S23, 0xf4d50d87); // 27
                GG (b, c, d, a, x[ 8], S24, 0x455a14ed); // 28
                GG (a, b, c, d, x[13], S21, 0xa9e3e905); // 29
                GG (d, a, b, c, x[ 2], S22, 0xfcefa3f8); // 30
                GG (c, d, a, b, x[ 7], S23, 0x676f02d9); // 31
                GG (b, c, d, a, x[12], S24, 0x8d2a4c8a); // 32

                // Round 3
                HH (a, b, c, d, x[ 5], S31, 0xfffa3942); // 33
                HH (d, a, b, c, x[ 8], S32, 0x8771f681); // 34
                HH (c, d, a, b, x[11], S33, 0x6d9d6122); // 35
                HH (b, c, d, a, x[14], S34, 0xfde5380c); // 36
                HH (a, b, c, d, x[ 1], S31, 0xa4beea44); // 37
                HH (d, a, b, c, x[ 4], S32, 0x4bdecfa9); // 38
                HH (c, d, a, b, x[ 7], S33, 0xf6bb4b60); // 39
                HH (b, c, d, a, x[10], S34, 0xbebfbc70); // 40
                HH (a, b, c, d, x[13], S31, 0x289b7ec6); // 41
                HH (d, a, b, c, x[ 0], S32, 0xeaa127fa); // 42
                HH (c, d, a, b, x[ 3], S33, 0xd4ef3085); // 43
                HH (b, c, d, a, x[ 6], S34,  0x4881d05); // 44
                HH (a, b, c, d, x[ 9], S31, 0xd9d4d039); // 45
                HH (d, a, b, c, x[12], S32, 0xe6db99e5); // 46
                HH (c, d, a, b, x[15], S33, 0x1fa27cf8); // 47
                HH (b, c, d, a, x[ 2], S34, 0xc4ac5665); // 48

                // Round 4
                II (a, b, c, d, x[ 0], S41, 0xf4292244); // 49
                II (d, a, b, c, x[ 7], S42, 0x432aff97); // 50
                II (c, d, a, b, x[14], S43, 0xab9423a7); // 51
                II (b, c, d, a, x[ 5], S44, 0xfc93a039); // 52
                II (a, b, c, d, x[12], S41, 0x655b59c3); // 53
                II (d, a, b, c, x[ 3], S42, 0x8f0ccc92); // 54
                II (c, d, a, b, x[10], S43, 0xffeff47d); // 55
                II (b, c, d, a, x[ 1], S44, 0x85845dd1); // 56
                II (a, b, c, d, x[ 8], S41, 0x6fa87e4f); // 57
                II (d, a, b, c, x[15], S42, 0xfe2ce6e0); // 58
                II (c, d, a, b, x[ 6], S43, 0xa3014314); // 59
                II (b, c, d, a, x[13], S44, 0x4e0811a1); // 60
                II (a, b, c, d, x[ 4], S41, 0xf7537e82); // 61
                II (d, a, b, c, x[11], S42, 0xbd3af235); // 62
                II (c, d, a, b, x[ 2], S43, 0x2ad7d2bb); // 63
                II (b, c, d, a, x[ 9], S44, 0xeb86d391); // 64
            }

        }

    // ----------------------------------------------------------------------------------------
    // ----------------------------------------------------------------------------------------
    // ----------------------------------------------------------------------------------------

        const std::string md5 (
            const std::string& input
        )
        {
            unsigned char output[16];
            md5 (
                reinterpret_cast<const unsigned char*>(input.data()),
                static_cast<unsigned long>(input.size()),
                output
                );

            std::stringstream temp;
            for (int i = 0; i < 16; ++i)
            {
                temp.fill('0');
                temp.width(2);
                temp << std::hex << static_cast<unsigned int>(output[i]);
            }

            return temp.str();
        }

    // ----------------------------------------------------------------------------------------

        void md5 (
            const unsigned char* input,
            unsigned long len,
            unsigned char* output
        )
        {
            using namespace md5_stuff;

            // make a temp version of input with enough space for padding and len appended
            unsigned long extra_len = 64-len%64;
            if (extra_len <= 8)
                extra_len += 64;
            unsigned char* temp = new unsigned char[extra_len + len];

            // number of 16 word blocks
            const unsigned long N = (extra_len + len)/64;

            const unsigned char* input2 = input;
            unsigned char* temp2 = temp;
            unsigned char* end = temp+len;

            // copy input into temp
            while (temp2 != end)
            {
                *temp2 = *input2;
                ++temp2;
                ++input2;
            }

            // pad temp
            end += extra_len-8;
            *temp2 = static_cast<unsigned char>(0x80);
            ++temp2;
            while (temp2 != end)
            {
                *temp2 = 0;
                ++temp2;
            }

            // make len the number of bits in the original message
            // but first multiply len by 8 and since len is only 32 bits the number might
            // overflow so we will carry out the multiplication manually and end up with
            // the result in the base 65536 number with three digits
            // result = low + high*65536 + upper*65536*65536
            unsigned long low = len & 0xFFFF;
            unsigned long high = len >> 16;
            unsigned long upper;
            unsigned long tmp;
            tmp = low * 8;
            low = tmp & 0xFFFF;
            tmp = high * 8 + (tmp>>16);
            high = tmp & 0xFFFF;
            upper = tmp >> 16;

            // append the length
            *temp2 = static_cast<unsigned char>(low&0xFF);
            ++temp2;
            *temp2 = static_cast<unsigned char>((low>>8)&0xFF);
            ++temp2;
            *temp2 = static_cast<unsigned char>((high)&0xFF);
            ++temp2;
            *temp2 = static_cast<unsigned char>((high>>8)&0xFF);
            ++temp2;
            *temp2 = static_cast<unsigned char>((upper)&0xFF);;
            ++temp2;
            *temp2 = static_cast<unsigned char>((upper>>8)&0xFF);;
            ++temp2;
            *temp2 = 0;
            ++temp2;
            *temp2 = 0;

            uint32 a = 0x67452301;
            uint32 b = 0xefcdab89;
            uint32 c = 0x98badcfe;
            uint32 d = 0x10325476;

            // an array of 16 words
            uint32 x[16];

            for (unsigned long i = 0; i < N; ++i)
            {

                // copy a block of 16 words from m into x
                for (unsigned long j = 0; j < 16; ++j)
                {
                    x[j] = (
                        (static_cast<uint32>(temp[4*(j + 16*i) + 3]) << 24) |
                        (static_cast<uint32>(temp[4*(j + 16*i) + 2]) << 16) |
                        (static_cast<uint32>(temp[4*(j + 16*i) + 1]) << 8 ) |
                        (static_cast<uint32>(temp[4*(j + 16*i)    ])      )
                        );
                }

                uint32 aa = a;
                uint32 bb = b;
                uint32 cc = c;
                uint32 dd = d;

                scramble_block(a,b,c,d,x);

                a = a + aa;
                b = b + bb;
                c = c + cc;
                d = d + dd;

            }

            // put a, b, c, and d into output
            output[0]   = static_cast<unsigned char>((a)    &0xFF);
            output[1]   = static_cast<unsigned char>((a>>8) &0xFF);
            output[2]   = static_cast<unsigned char>((a>>16)&0xFF);
            output[3]   = static_cast<unsigned char>((a>>24)&0xFF);

            output[4]   = static_cast<unsigned char>((b)    &0xFF);
            output[5]   = static_cast<unsigned char>((b>>8) &0xFF);
            output[6]   = static_cast<unsigned char>((b>>16)&0xFF);
            output[7]   = static_cast<unsigned char>((b>>24)&0xFF);

            output[8]   = static_cast<unsigned char>((c)    &0xFF);
            output[9]   = static_cast<unsigned char>((c>>8) &0xFF);
            output[10]  = static_cast<unsigned char>((c>>16)&0xFF);
            output[11]  = static_cast<unsigned char>((c>>24)&0xFF);

            output[12]  = static_cast<unsigned char>((d)    &0xFF);
            output[13]  = static_cast<unsigned char>((d>>8) &0xFF);
            output[14]  = static_cast<unsigned char>((d>>16)&0xFF);
            output[15]  = static_cast<unsigned char>((d>>24)&0xFF);

            delete [] temp;
        }

    // ----------------------------------------------------------------------------------------

        const std::string md5 (
            std::istream& input
        )
        {
            unsigned char output[16];
            md5 (
                input,
                output
                );

            std::stringstream temp;
            for (int i = 0; i < 16; ++i)
            {
                temp.fill('0');
                temp.width(2);
                temp << std::hex << static_cast<unsigned int>(output[i]);
            }

            return temp.str();
        }

    // ----------------------------------------------------------------------------------------

        void md5 (
            std::istream& input,
            unsigned char* output
        )
        {
            using namespace md5_stuff;

            uint32 a = 0x67452301;
            uint32 b = 0xefcdab89;
            uint32 c = 0x98badcfe;
            uint32 d = 0x10325476;

            unsigned long len = 0;

            // an array of 16 words
            uint32 x[16];
            unsigned char temp[64];

            bool at_end = false;
            std::streambuf& inputbuf = *input.rdbuf();
            while(!at_end)
            {
                int num = inputbuf.sgetn(reinterpret_cast<char*>(temp),64);
                len += num;

                // if we hit the end of the stream then pad and add length
                if (num < 64)
                {
                    at_end = true;
                    unsigned char* temp2 = temp;
                    unsigned char* end = temp+56;
                    temp2 += num;

                    // apply padding
                    *temp2 = 0x80;
                    ++temp2;
                    while (temp2 != end)
                    {
                        *temp2 = 0;
                        ++temp2;
                    }

                    // make len the number of bits in the original message
                    // but first multiply len by 8 and since len is only 32 bits the number might
                    // overflow so we will carry out the multiplication manually and end up with
                    // the result in the base 65536 number with three digits
                    // result = low + high*65536 + upper*65536*65536
                    unsigned long low = len & 0xFFFF;
                    unsigned long high = len >> 16;
                    unsigned long upper;
                    unsigned long tmp;
                    tmp = low * 8;
                    low = tmp & 0xFFFF;
                    tmp = high * 8 + (tmp>>16);
                    high = tmp & 0xFFFF;
                    upper = tmp >> 16;

                    // append the length
                    *temp2 = static_cast<unsigned char>(low&0xFF);
                    ++temp2;
                    *temp2 = static_cast<unsigned char>((low>>8)&0xFF);
                    ++temp2;
                    *temp2 = static_cast<unsigned char>((high)&0xFF);
                    ++temp2;
                    *temp2 = static_cast<unsigned char>((high>>8)&0xFF);
                    ++temp2;
                    *temp2 = static_cast<unsigned char>((upper)&0xFF);;
                    ++temp2;
                    *temp2 = static_cast<unsigned char>((upper>>8)&0xFF);;
                    ++temp2;
                    *temp2 = 0;
                    ++temp2;
                    *temp2 = 0;

                }

                // copy a block of 16 words from m into x
                for (unsigned long i = 0; i < 16; ++i)
                {
                    x[i] = (
                        (static_cast<uint32>(temp[4*i + 3]) << 24) |
                        (static_cast<uint32>(temp[4*i + 2]) << 16) |
                        (static_cast<uint32>(temp[4*i + 1]) << 8 ) |
                        (static_cast<uint32>(temp[4*i    ])      )
                        );
                }

                uint32 aa = a;
                uint32 bb = b;
                uint32 cc = c;
                uint32 dd = d;

                scramble_block(a,b,c,d,x);

                a = a + aa;
                b = b + bb;
                c = c + cc;
                d = d + dd;

            }

            // put a, b, c, and d into output
            output[0]   = static_cast<unsigned char>((a)    &0xFF);
            output[1]   = static_cast<unsigned char>((a>>8) &0xFF);
            output[2]   = static_cast<unsigned char>((a>>16)&0xFF);
            output[3]   = static_cast<unsigned char>((a>>24)&0xFF);

            output[4]   = static_cast<unsigned char>((b)    &0xFF);
            output[5]   = static_cast<unsigned char>((b>>8) &0xFF);
            output[6]   = static_cast<unsigned char>((b>>16)&0xFF);
            output[7]   = static_cast<unsigned char>((b>>24)&0xFF);

            output[8]   = static_cast<unsigned char>((c)    &0xFF);
            output[9]   = static_cast<unsigned char>((c>>8) &0xFF);
            output[10]  = static_cast<unsigned char>((c>>16)&0xFF);
            output[11]  = static_cast<unsigned char>((c>>24)&0xFF);

            output[12]  = static_cast<unsigned char>((d)    &0xFF);
            output[13]  = static_cast<unsigned char>((d>>8) &0xFF);
            output[14]  = static_cast<unsigned char>((d>>16)&0xFF);
            output[15]  = static_cast<unsigned char>((d>>24)&0xFF);

            input.clear(std::ios::eofbit);
        }

    // ----------------------------------------------------------------------------------------

    }
    #endif // DLIB_MD5_KERNEL_1_CPp_